kiskInstall

AsmodiansLv 45 ClericTrinielNiceOne

Wicca

144,731 CP
AGear
  1. +15
    Nuakum GuardA 27 → S+ 59 to 60

    60 on average

    1. 1Reroll Critical Hit→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision22% a try
    2. 2Reroll Radiant Recovery +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Precision17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Precision

    Then bind it fully.

  2. +12
    Enraged Kromede EarringsA 25 → S+ 55 to 65

    61 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack or Move Speed18% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +11
    Nuakum PauldronsA 33 → S+ 59 to 71

    64 on average

    1. 1Reroll Front Defense→ ideally Critical Damage Boost or Attack13% a try
    2. 2Reroll Block→ ideally Critical Damage Boost or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  4. +13
    Enraged Kromede RingB 19 → S+ 55 to 72

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision16% a try
    2. 2Reroll Accuracy→ ideally Might or Precision12%
    3. 3Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +12
    Aulamus RingA 27 → S+ 55 to 67

    59 on average

    1. 1Reroll Lightning Strike Scattershot +1→ ideally Might or Precision12% a try
    2. 2Reroll HP→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Divine Aura +1

    Then bind it fully.

  6. +11
    Gartua NecklaceB 15 → S+ 57 to 59

    58 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy18% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy13%
    3. 3Reroll Survival Willpower +1→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Might Precision Critical Hit Accuracy

    Then bind it fully.

  7. +11
    Nuakum GlovesB 16 → S+ 56 to 73

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed or Attack14% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed or Attack10%
    3. 3Reroll Immortal Veil +1→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  8. +12
    Nuakum BreastplateS 48 → S+ 55 to 65

    60 on average

    1. 1Reroll Immortal Veil +1→ ideally Attack or Perfect Chance12% a try

    Reroll it until it lands one of these:

    Best+18 to +19
    Attack Perfect Chance
    Fine+10 to +14
    Earth's Grace +1 Defense increase Accuracy

    Then bind it fully.

  9. +11
    Nuakum HelmD 0 → S+ 59 to 70

    63 on average

    1. 1Reroll Block→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +11
    Nuakum CloakA 22 → S+ 57 to 74

    65 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase12% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase9%
    3. 3Reroll Immortal Veil +1→ ideally Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Attack increase
    Good+18
    Attack
    Fine+8 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Damage Tolerance

    Then bind it fully.

  11. +11
    Nuakum BootsS 39 → S+ 57 to 72

    63 on average

    1. 1Reroll Evasion→ ideally Perfect Chance12% a try
    2. 2Reroll Critical Damage Defense→ ideally Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+8 to +9
    Defense increase Critical Hit

    Then bind it fully.

  12. +11
    Nuakum GreavesC 5 → S+ 60 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Immortal Veil +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  13. +11
    Gartua EarringsS 39 → S+ 56 to 61

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Move Speed or Critical Hit14% a try
    2. 2Reroll Healing Enhancement +1→ ideally Might, Precision, Move Speed or Critical Hit10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Move Speed Critical Hit
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. +4
    Chalice of VigorS 47 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Magic, Compass of Magic, Bell of Magic.