Rerolls
How we plan
+9Up nextVakron GuardC 9 → S+ 56 to 5757 on average
- 1Reroll Back Attack→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost, Multi-hit Chance or Precision28% a try
- 2Reroll Front Attack→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost, Multi-hit Chance or Precision23%
- 3Reroll Heart Gore +1→ ideally Might, Damage Boost, Combat Speed, Weapon Damage Boost, Multi-hit Chance or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Damage Boost Combat Speed Weapon Damage Boost Multi-hit Chance Precision
Then bind it fully.
+5Aulamus EarringsC 7 → S+ 56 to 6660 on average
- 1Reroll Flight Power→ ideally Might, Attack or Move Speed27% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack or Move Speed22%
- 3Reroll Critical Hit Resist→ ideally Might, Attack or Move Speed17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+12
- Critical Hit
Then bind it fully.
+5Aulamus EarringsD 0 → S+ 56 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Evasion→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+5Aulamus NecklaceD 0 → S+ 56 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision23% a try
- 2Reroll Flight Power→ ideally Combat Speed, Attack, Might or Precision18%
- 3Reroll MP→ ideally Combat Speed, Attack, Might or Precision15%
- 4Reroll Defense→ ideally Combat Speed, Attack, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+5Aulamus RingB 18 → S+ 55 to 5957 on average
- 1Reroll Shadow Fall +1→ ideally Precision or Attack15% a try
- 2Reroll HP→ ideally Precision or Attack12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+5Berk RingD 0 → S+ 59 to 6562 on average
- 1Reroll MP→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision15%
- 3Reroll Defense→ ideally Might or Precision11%
- 4Reroll Block→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15 to +16
- Attack Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+6Bakarma BreastplateD 0 → S+ 57 to 6159 on average
- 1Reroll Regeneration→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +117% a try
- 2Reroll Defense→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +114%
- 3Reroll Evasion→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +112%
- 4Reroll Natural MP Regen→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Rear Smite +1 Assault Stance +1
- Good+13 to +14
- Perfect Chance Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+12Vakron PauldronsD 3 → S+ 57 to 6561 on average
- 1Reroll Block→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Heightened Sixth Sense +1→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll Accuracy→ ideally Attack, Critical Damage Boost or Double Chance11%
- 4Reroll Critical Hit→ ideally Attack, Critical Damage Boost or Double Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+5Bakarma BootsD 0 → S+ 58 to 6159 on average
- 1Reroll Back Defense→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance15% a try
- 2Reroll MP→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance12%
- 3Reroll HP→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Move Speed, Attack, Rear Smite +1, Assault Stance +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Move Speed Attack Rear Smite +1 Assault Stance +1 Perfect Chance
- Good+13
- Exploit Weakness +1
Then bind it fully.
+5Vakron GreavesD 3 → S+ 59 to 6360 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Impact Hit +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+5Kashapa GlovesC 9 → S+ 56 to 5957 on average
- 1Reroll Defense→ ideally Rear Smite +1, Assault Stance +1, Combat Speed or Exploit Weakness +111% a try
- 2Reroll MP→ ideally Rear Smite +1, Assault Stance +1, Combat Speed or Exploit Weakness +18%
- 3Reroll Ambush Stance +1→ ideally Rear Smite +1, Assault Stance +1, Combat Speed or Exploit Weakness +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Rear Smite +1 Assault Stance +1 Combat Speed Exploit Weakness +1
- Good+13
- Perfect Chance
Then bind it fully.
+10Gartua HelmB 14 → S+ 59 to 6461 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase or Double Chance10% a try
- 2Reroll MP→ ideally Attack increase or Double Chance7%
- 3Reroll Critical Hit→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack increase Double Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+5Dartan CloakC 10 → S+ 55 to 6057 on average
- 1Reroll Endurance Penetration→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance9% a try
- 2Reroll Defense→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance7%
- 3Reroll Revitalization Contract +1→ ideally Rear Smite +1, Assault Stance +1, Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Rear Smite +1 Assault Stance +1 Attack increase Double Chance
- Fine+12
- Exploit Weakness +1
Then bind it fully.
Arcana crafts
Mirror of VigorC 12 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Compass of VigorC 10 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Bell of MagicC 9 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
+1Parchment of MagicA 24 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Can't reach S+
+15Rupture KnifeC 11Soul Fuse it for one more line.
+5Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-02 02:52 UTC. Their page looks them up again when it's opened in a browser.