kiskInstall

AsmodiansLv 45 SorcererZikelDOOM

RomeuZ

151,109 CP
AGear
  1. +10
    Enraged Kromede RingA 30 → S+ 56 to 70

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Might20% a try
    2. 2Reroll Natural MP Regen→ ideally Might16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Might
    Good+16
    Attack
    Fine+9 to +15
    Hellfire +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1 Winter's Shackles +1

    Then bind it fully.

  2. +10
    Enraged Kromede RingB 15 → S+ 56 to 70

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision21% a try
    2. 2Reroll Defense→ ideally Might or Precision16%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Hellfire +1 Blaze +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsB 19 → S+ 55 to 57

    56 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed18% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Accuracy Critical Hit Move Speed

    Then bind it fully.

  4. +10
    Enraged Kromede NecklaceB 12 → S+ 60 to 64

    62 on average

    1. 1Reroll Flight Power→ ideally Might, Combat Speed, Attack, Accuracy or Precision22% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack, Accuracy or Precision17%
    3. 3Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Accuracy or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Might Combat Speed Attack Accuracy Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +10
    Enraged Kromede EarringsB 21 → S+ 61 to 62

    61 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed24% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed18%
    3. 3Reroll Robe of Cold +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Critical Hit Move Speed

    Then bind it fully.

  6. +10
    Nuakum PauldronsB 16 → S+ 55 to 69

    63 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack18% a try
    2. 2Reroll Block→ ideally Double Chance or Attack14%
    3. 3Reroll HP→ ideally Double Chance or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+10 to +13
    Accuracy Defense increase

    Then bind it fully.

  7. +10
    Nuakum GlovesD 0 → S+ 58 to 71

    63 on average

    1. 1Reroll Regeneration→ ideally Combat Speed, Attack or Perfect Chance19% a try
    2. 2Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance16%
    3. 3Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance12%
    4. 4Reroll HP→ ideally Combat Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  8. +10
    Nuakum BootsD 1 → S+ 58 to 71

    62 on average

    1. 1Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance19% a try
    2. 2Reroll Defense→ ideally Move Speed, Attack or Perfect Chance15%
    3. 3Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance12%
    4. 4Reroll Regeneration→ ideally Move Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  9. +10
    Nuakum BreastplateB 13 → S+ 57 to 69

    63 on average

    1. 1Reroll Willpower→ ideally Damage Boost or Perfect Chance16% a try
    2. 2Reroll Block→ ideally Damage Boost or Perfect Chance13%
    3. 3Reroll Grace of Resistance +1→ ideally Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+11 to +14
    Accuracy Defense increase

    Then bind it fully.

  10. +10
    Nuakum HelmD 0 → S+ 59 to 71

    62 on average

    1. 1Reroll Status Effect Resist→ ideally Attack, Double Chance or Attack increase16% a try
    2. 2Reroll MP→ ideally Attack, Double Chance or Attack increase12%
    3. 3Reroll HP→ ideally Attack, Double Chance or Attack increase9%
    4. 4Reroll Cold Snap +1→ ideally Attack, Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Incoming Heal Critical Hit

    Then bind it fully.

  11. +10
    Nuakum GreavesB 14 → S+ 59 to 73

    62 on average

    1. 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance9%
    3. 3Reroll Cold Snap +1→ ideally Attack increase, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+9
    Critical Hit

    Then bind it fully.

  12. +10
    Nuakum CloakB 17 → S+ 58 to 59

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack6% a try
    2. 2Reroll Cold Snap +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Splendent Dark Dragon Lord Spellbook, Parchment of Magic, Compass of Vigor, Bell of Magic, Mirror of Vigor.