kiskInstall

AsmodiansLv 45 SorcererZikelWASTELAND

uZent

126,199 CP
BGear
  1. +10
    Enraged Kromede EarringsA 27 → S+ 61 to 62

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy or Move Speed18% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Move Speed

    Then bind it fully.

  2. +10
    Enraged Kromede RingB 14 → S+ 58 to 70

    63 on average

    1. 1Reroll Flight Power→ ideally Might or Precision18% a try
    2. 2Reroll Critical Hit Resist→ ideally Might or Precision15%
    3. 3Reroll MP→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Fine+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingB 14 → S+ 58 to 70

    63 on average

    1. 1Reroll Evasion→ ideally Might or Precision18% a try
    2. 2Reroll MP→ ideally Might or Precision15%
    3. 3Reroll HP→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Fine+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  4. +15
    Nuakum BootsB 17 → S+ 58 to 71

    64 on average

    1. 1Reroll Back Defense→ ideally Move Speed or Attack18% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed or Attack14%
    3. 3Reroll Robe of Earth +1→ ideally Move Speed or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Move Speed Attack
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  5. +9
    Aulamus NecklaceB 16 → S+ 55 to 58

    57 on average

    1. 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Critical Hit, Might or Precision21% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Critical Hit, Might or Precision15%
    3. 3Reroll Robe of Earth +1→ ideally Combat Speed, Attack, Critical Hit, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Might Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +10
    Nuakum BreastplateB 12 → S+ 59 to 68

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance14% a try
    2. 2Reroll Cold Snap +1→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll Robe of Earth +1→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+14
    Accuracy

    Then bind it fully.

  7. +10
    Enraged Kromede EarringsS 36 → S+ 61 to 62

    61 on average

    1. 1Reroll Robe of Earth +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed16% a try
    2. 2Reroll Grace of Enhancement +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Accuracy Critical Hit Move Speed

    Then bind it fully.

  8. +10
    Nuakum GlovesA 22 → S+ 59 to 70

    63 on average

    1. 1Reroll Evasion→ ideally Combat Speed or Perfect Chance11% a try
    2. 2Reroll Block→ ideally Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11
    Accuracy

    Then bind it fully.

  9. +10
    Nuakum PauldronsA 26 → S+ 55 to 67

    62 on average

    1. 1Reroll Block→ ideally Double Chance or Critical Damage Boost12% a try
    2. 2Reroll Constitution→ ideally Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+10
    Defense increase

    Then bind it fully.

  10. +10
    Nuakum GreavesB 13 → S+ 59 to 73

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance9%
    3. 3Reroll Cold Snap +1→ ideally Attack increase, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+9
    Critical Hit

    Then bind it fully.

  11. +15
    Nuakum HelmA 23 → S+ 59 to 64

    60 on average

    1. 1Reroll Defense→ ideally Attack, Double Chance or Attack increase9% a try
    2. 2Reroll Cold Snap +1→ ideally Attack, Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Fine+13
    Incoming Heal

    Then bind it fully.

  12. +10
    Nuakum CloakB 18 → S+ 58 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance or Attack7% a try
    2. 2Reroll HP→ ideally Double Chance or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. Chalice of MagicC 11 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  2. Compass of VigorA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  3. Mirror of VigorA 22 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
  4. Bell of VigorA 26 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Can't reach S+

Already S+: Parchment of Vigor.