kiskInstall

ElyosLv 45 SorcererAriel

Colada

94,225 CP
CGear
  1. +10
    Aulamus EarringsB 16 → S+ 58 to 61

    60 on average

    1. 1Reroll Flight Power→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed23% a try
    2. 2Reroll Revitalization Contract +1→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed18%
    3. 3Reroll HP→ ideally Precision, Attack, Critical Hit, Accuracy or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  2. +10
    Aulamus EarringsB 13 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll HP→ ideally Might, Attack, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll Defense→ ideally Might, Attack, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +10
    Aulamus RingB 15 → S+ 56 to 66

    60 on average

    1. 1Reroll Defense→ ideally Might or Precision20% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision16%
    3. 3Reroll Accuracy→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceA 23 → S+ 55 to 56

    56 on average

    1. 1Reroll Natural HP Regen→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision17% a try
    2. 2Reroll Intelligence→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Accuracy Critical Hit Might Precision

    Then bind it fully.

  5. +5
    Gartua GreavesB 12 → S+ 56 to 67

    58 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance9%
    3. 3Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  6. Bakarma BootsD 2 → S+ 58 to 63

    59 on average

    1. 1Reroll HP→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance15% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance11%
    3. 3Reroll Absorb Essence +1→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance7%
    4. 4Reroll Constitution→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Move Speed Robe of Flame +1 Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  7. +5
    Bakarma BreastplateB 15 → S+ 56 to 60

    58 on average

    1. 1Reroll Block→ ideally Attack or Damage Boost12% a try
    2. 2Reroll HP→ ideally Attack or Damage Boost8%
    3. 3Reroll Revitalization Contract +1→ ideally Attack or Damage Boost5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost
    Good+14
    Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  8. +5
    Bakarma GlovesC 10 → S+ 55 to 58

    57 on average

    1. 1Reroll Defense→ ideally Attack or Combat Speed10% a try
    2. 2Reroll Natural HP Regen→ ideally Attack or Combat Speed7%
    3. 3Reroll Grace of Enhancement +1→ ideally Attack or Combat Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed
    Good+15
    Robe of Flame +1 Perfect Chance

    Then bind it fully.

  9. Holy Spirit CloakB 16 → S+ 56 to 57

    57 on average

    1. 1Reroll Block→ ideally Robe of Flame +1, Double Chance or Attack increase5% a try
    2. 2Reroll Natural MP Regen→ ideally Robe of Flame +1, Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Robe of Flame +1 Double Chance Attack increase

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorC 11 → S+ 87Craft a Unique withHellfire +1 Blaze +1
  2. Bell of MagicD 0 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  3. Mirror of VigorC 8 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
  4. Compass of VigorD 0 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  5. Chalice of VigorC 10 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1

Can't reach S+

Already S+: Splendent True Dragon Lord Spellbook.