DGear
Rerolls
How we plan
+4Up nextBakarma PauldronsD 1 → S+ 56 to 6259 on average
- 1Back Defense17% a try
- 3Natural MP Regen14%
- 5Protection Armor +111%
- 8Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+4Bakarma BreastplateB 15 → S+ 55 to 6159 on average
- 2MP15% a try
- 4Natural MP Regen12%
- 7Destructive Impulse +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
Holy Spirit CloakD 2 → S+ 58 to 6359 on average
- 6Constitution10% a try
- 9Front Defense8%
- 10Survival Stance +15%
- 11Critical Damage Tolerance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Experienced Counterstrike +1 Double Chance Attack increase
- Good+14
- Murderous Burst +1
- Fine+12
- Attack
Then bind it fully.
Can't reach S+
+6Spiritforged GreatswordC 8Its lines are fixed.
Pilgrim GuardD 0Its lines are fixed.
Pilgrim GreavesD 0Its lines are fixed.
Pilgrim HelmD 0Its lines are fixed.
Anguish GlovesB 12Its best rolls fall short.
Anguish BootsD 2Its best rolls fall short.
Pilgrim NecklaceD 0Its lines are fixed.
Saraswati EarringsB 13Its best rolls fall short.
Drifter EarringsD 3Its lines are fixed.
Pilgrim RingD 0Its lines are fixed.
Wind Breeze RingD 0Its lines are fixed.
Drifter BraceletD 0Its lines are fixed.
Wind Breeze BraceletD 0Its lines are fixed.