kiskInstall

ElyosLv 45 SorcererArielDaоPalace

Ketokai

163,364 CP
AGear
  1. +15
    Splendent Wise Dragon Lord SpellbookS 38 → S+ 64 to 67

    66 on average

    1. 1Reroll Blaze +1→ ideally Combat Speed, Damage Boost or Multi-hit Chance18% a try

    Reroll it until it lands one of these:

    Best+17
    Combat Speed Damage Boost Multi-hit Chance
    Good+14
    Attack

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsC 7 → S+ 55 to 57

    56 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed24% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed18%
    3. 3Reroll Evasion→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Critical Hit Move Speed

    Then bind it fully.

  3. +10
    Enraged Kromede RingD 0 → S+ 56 to 70

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision24% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision19%
    3. 3Reroll Intelligence→ ideally Might or Precision15%
    4. 4Reroll HP→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  4. +10
    Enraged Kromede EarringsB 15 → S+ 61 to 65

    63 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed22% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit or Move Speed16%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +10
    Nuakum PauldronsD 0 → S+ 60 to 69

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Critical Damage Boost or Attack19% a try
    2. 2Reroll Perfect Resist→ ideally Double Chance, Critical Damage Boost or Attack15%
    3. 3Reroll Back Defense→ ideally Double Chance, Critical Damage Boost or Attack12%
    4. 4Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+13
    Accuracy

    Then bind it fully.

  6. +10
    Nuakum BreastplateD 2 → S+ 59 to 69

    63 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance19% a try
    2. 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance15%
    3. 3Reroll Grace of Resistance +1→ ideally Damage Boost, Attack or Perfect Chance11%
    4. 4Reroll Robe of Cold +1→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+14
    Accuracy

    Then bind it fully.

  7. +10
    Enraged Kromede NecklaceB 21 → S+ 60 to 64

    62 on average

    1. 1Reroll Defense→ ideally Critical Hit, Might, Combat Speed, Attack or Precision20% a try
    2. 2Reroll HP→ ideally Critical Hit, Might, Combat Speed, Attack or Precision15%
    3. 3Reroll Vitality Evaporation +1→ ideally Critical Hit, Might, Combat Speed, Attack or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  8. +10
    Nuakum GlovesB 18 → S+ 58 to 71

    62 on average

    1. 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance16% a try
    2. 2Reroll Absorb Essence +1→ ideally Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll Constitution→ ideally Combat Speed, Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  9. +10
    Nuakum BootsC 10 → S+ 58 to 70

    62 on average

    1. 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance11%
    3. 3Reroll HP→ ideally Move Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11
    Accuracy

    Then bind it fully.

  10. +10
    Nuakum HelmD 1 → S+ 59 to 71

    62 on average

    1. 1Reroll Evasion→ ideally Attack, Double Chance or Attack increase16% a try
    2. 2Reroll Block→ ideally Attack, Double Chance or Attack increase12%
    3. 3Reroll HP→ ideally Attack, Double Chance or Attack increase9%
    4. 4Reroll Fire Mark +1→ ideally Attack, Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Incoming Heal Critical Hit

    Then bind it fully.

  11. +10
    Nuakum GreavesA 23 → S+ 59 to 64

    62 on average

    1. 1Reroll Willpower→ ideally Damage Tolerance, Attack or Perfect Chance10% a try
    2. 2Reroll Evasion→ ideally Damage Tolerance, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Tolerance Attack Perfect Chance
    Good+15
    Robe of Flame +1

    Then bind it fully.

  12. +10
    Nuakum CloakB 18 → S+ 58 to 59

    59 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack6% a try
    2. 2Reroll Vitality Evaporation +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack

    Then bind it fully.

Arcana crafts

  1. +5
    Chalice of VigorA 33 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  2. Bell of MagicB 21 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Bind or enchant

Can't reach S+

Already S+: Splendent White Dragon Lord Ring, Parchment of Vigor.