Rerolls
How we plan
+10Up nextEnraged Kromede NecklaceD 0 → S+ 57 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision34% a try
- 2Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack or Precision27%
- 3Reroll Evasion→ ideally Might, Combat Speed, Attack or Precision22%
- 4Reroll Defense→ ideally Might, Combat Speed, Attack or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14 to +15
- Spirit Strike +1 Accuracy Mental Focus +1 Critical Hit Element Unification +1
Then bind it fully.
+10Aulamus EarringsC 10 → S+ 55 to 6258 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +130% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +125%
- 3Reroll Block→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +120%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Spirit Revitalization +1
Then bind it fully.
+10Vakron GuardC 9 → S+ 56 to 5957 on average
- 1Reroll Accuracy→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance32% a try
- 2Reroll MP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance25%
- 3Reroll HP→ ideally Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsA 35 → S+ 57 to 6058 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Move Speed, Spirit Strike +1 or Mental Focus +119% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Precision Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus OrbC 8 → S+ 58 to 5959 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Jointstrike: Curse +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
- 4Reroll Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+5Berk RingD 4 → S+ 58 to 6561 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Elemental Fusion +1 or Combustion +119% a try
- 2Reroll Defense→ ideally Might, Precision, Elemental Fusion +1 or Combustion +115%
- 3Reroll HP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +111%
- 4Reroll Critical Hit→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 60 to 6562 on average
- 1Reroll Double Resist→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +114% a try
- 2Reroll Front Defense→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +112%
- 3Reroll Block→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +19%
- 4Reroll Spirit's Descent +1→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Aulamus RingB 14 → S+ 59 to 6562 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Elemental Fusion +1 or Combustion +113% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +110%
- 3Reroll Accuracy→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 59 to 6561 on average
- 1Reroll Dexterity→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +113% a try
- 2Reroll Evasion→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +111%
- 3Reroll MP→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +18%
- 4Reroll Natural MP Regen→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1 Mental Focus +1
- Good+15
- Attack
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron BootsA 28 → S+ 60 to 6160 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1 or Attack10% a try
- 2Reroll Corrode +1→ ideally Move Speed, Perfect Chance, Spirit Strike +1 or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Spirit Strike +1 Attack
Then bind it fully.
+10Vakron CloakD 0 → S+ 58 to 6961 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Double Chance or Spirit Strike +113% a try
- 2Reroll Back Defense→ ideally Attack increase, Double Chance or Spirit Strike +110%
- 3Reroll Block→ ideally Attack increase, Double Chance or Spirit Strike +18%
- 4Reroll Critical Hit→ ideally Attack increase, Double Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Spirit Strike +1
- Good+14 to +16
- Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+10Vakron GlovesB 19 → S+ 61 to 6663 on average
- 1Reroll MP→ ideally Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +112% a try
- 2Reroll HP→ ideally Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +19%
- 3Reroll Accuracy→ ideally Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
Arcana crafts
Bell of MagicB 14 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
Compass of MagicB 19 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Mirror of MagicB 20 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
Bind or enchant
+1Chalice of VigorS 41 → S+ 77Enchant it fully
Parchment of VigorA 27 → S+ 63Enchant it fully
Can't reach S+
+10Divine Canyon GreavesD 0Its best rolls fall short.
+10Divine Canyon PauldronsD 3Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.