CGear
Rerolls
How we plan
Up nextAulamus NecklaceB 22 → S+ 56 to 6058 on average
- 1MP17% a try
- 7Defense12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Inspiring Spell +1
Then bind it fully.
+5Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 2Critical Damage Defense15% a try
- 6Back Defense12%
- 13Natural MP Regen9%
- 19Protection Circle +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+5Vakron GreavesD 1 → S+ 58 to 6460 on average
- 3Front Defense13% a try
- 9Block10%
- 15Blessing of Life +18%
- 20Earth's Promise +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+5Vakron BreastplateC 9 → S+ 55 to 6057 on average
- 4Willpower12% a try
- 10Front Defense9%
- 17Critical Hit Resist7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+5Bakarma GlovesB 15 → S+ 58 to 6160 on average
- 5Dexterity12% a try
- 12Block9%
- 18Natural HP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Attack Preparation +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Vakron CloakB 18 → S+ 56 to 6660 on average
- 8Critical Damage Defense11% a try
- 14Front Defense8%
- 22Critical Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+5Vakron HelmC 11 → S+ 58 to 6560 on average
- 11Natural MP Regen10% a try
- 16Natural HP Regen7%
- 21Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
Arcana crafts
Chalice of MagicD 0 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Mirror of VigorC 11 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Parchment of MagicC 6 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Bell of VigorD 0 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Compass of MagicB 14 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Divine Canyon BootsC 9Its best rolls fall short.
+5Pilgrim EarringsD 3Its lines are fixed.
+10Pilgrim EarringsD 3Its lines are fixed.
+10Pilgrim RingD 0Its lines are fixed.
+10Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.