kiskInstall

ElyosLv 45 ClericAriel

Metaboliic

109,744 CP
BGear
  1. +10
    Aulamus RingB 14 → S+ 57 to 67

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Might21% a try
    2. 2Reroll HP→ ideally Might16%
    3. 3Reroll Accuracy→ ideally Might13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might
    Good+15
    Attack
    Fine+11 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceC 8 → S+ 57 to 59

    57 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy25% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
    3. 3Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
    4. 4Reroll Immortal Veil +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  3. +10
    Vakron PauldronsA 32 → S+ 57 to 67

    60 on average

    1. 1Reroll Willpower→ ideally Critical Damage Boost or Double Chance11% a try
    2. 2Reroll Natural HP Regen→ ideally Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance
    Good+14
    Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  4. +10
    Vakron HelmD 1 → S+ 56 to 64

    59 on average

    1. 1Reroll Perfect Resist→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  5. +10
    Bakarma BreastplateD 1 → S+ 60 to 62

    61 on average

    1. 1Reroll Block→ ideally Attack or Damage Boost12% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack or Damage Boost9%
    3. 3Reroll Radiant Benediction +1→ ideally Attack or Damage Boost6%
    4. 4Reroll Warm Benediction +1→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Damage Boost
    Good+14 to +15
    Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  6. +10
    Vakron GreavesB 15 → S+ 57 to 65

    60 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  7. +10
    High Commander Lagta GlovesB 20 → S+ 59 to 61

    60 on average

    1. 1Reroll Dexterity→ ideally Combat Speed, Attack or Empyrean Lord's Grace +110% a try
    2. 2Reroll Survival Willpower +1→ ideally Combat Speed, Attack or Empyrean Lord's Grace +17%
    3. 3Reroll Critical Hit→ ideally Combat Speed, Attack or Empyrean Lord's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Empyrean Lord's Grace +1
    Good+14
    Perfect Chance

    Then bind it fully.

  8. +10
    Vakron CloakB 21 → S+ 58 to 60

    58 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase6% a try
    2. 2Reroll Back Defense→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of MagicB 20 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  2. +2
    Parchment of MagicA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. +2
    Chalice of VigorA 22 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  4. +2
    Bell of VigorA 24 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  5. +1
    Mirror of VigorB 17 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+

Already S+: Aulamus Mace.