Rerolls
How we plan
+10Up nextAulamus SpellbookB 13 → S+ 56 to 5957 on average
- 1Reroll Accuracy→ ideally Might, Precision, Combat Speed, Damage Boost or Multi-hit Chance31% a try
- 2Reroll Block→ ideally Might, Precision, Combat Speed, Damage Boost or Multi-hit Chance25%
- 3Reroll Blaze +1→ ideally Might, Precision, Combat Speed, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus NecklaceB 13 → S+ 56 to 5857 on average
- 1Reroll Evasion→ ideally Attack, Accuracy, Critical Hit, Might or Precision25% a try
- 2Reroll Block→ ideally Attack, Accuracy, Critical Hit, Might or Precision20%
- 3Reroll Natural HP Regen→ ideally Attack, Accuracy, Critical Hit, Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Accuracy Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 56 to 6560 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision21% a try
- 2Reroll HP→ ideally Might or Precision16%
- 3Reroll Critical Hit→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Firestorm +1
Then bind it fully.
+10Aulamus RingB 16 → S+ 56 to 6660 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision19% a try
- 2Reroll Defiance +1→ ideally Might or Precision15%
- 3Reroll Critical Hit→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus EarringsA 26 → S+ 57 to 6159 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit or Accuracy19% a try
- 2Reroll HP→ ideally Might, Precision, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 57 to 6459 on average
- 1Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost19% a try
- 2Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost15%
- 3Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost12%
- 4Reroll Absorb Essence +1→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron BreastplateB 15 → S+ 57 to 6460 on average
- 1Reroll MP→ ideally Attack or Perfect Chance17% a try
- 2Reroll Natural MP Regen→ ideally Attack or Perfect Chance13%
- 3Reroll Natural HP Regen→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron GlovesC 9 → S+ 55 to 6559 on average
- 1Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance15% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Perfect Chance11%
- 3Reroll Robe of Earth +1→ ideally Attack, Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11
- Accuracy
Then bind it fully.
+10Vakron GreavesD 0 → S+ 56 to 6758 on average
- 1Reroll Dexterity→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance16% a try
- 2Reroll Willpower→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance12%
- 3Reroll Back Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance9%
- 4Reroll Front Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Gartua BootsD 1 → S+ 62 to 6764 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Move Speed or Perfect Chance15% a try
- 2Reroll HP→ ideally Attack, Move Speed or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack, Move Speed or Perfect Chance8%
- 4Reroll Robe of Earth +1→ ideally Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron HelmC 8 → S+ 59 to 6260 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Cold Snap +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Vakron CloakB 19 → S+ 55 to 5856 on average
- 1Reroll Endurance Penetration→ ideally Double Chance or Attack increase5% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Parchment of MagicC 11 → S+ 87Craft a Unique withHellfire +1 Blaze +1
Mirror of MagicD 1 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Compass of MagicD 0 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Chalice of MagicC 11 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Bell of MagicB 14 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
Pilgrim EarringsD 4Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-31 18:45 UTC. Their page looks them up again when it's opened in a browser.