kiskInstall

ElyosLv 45 SorcererArielCircleNyerks

PandaSorc

95,871 CP
CGear
  1. +10
    Aulamus NecklaceB 13 → S+ 56 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Attack, Accuracy, Critical Hit, Might or Precision25% a try
    2. 2Reroll Block→ ideally Attack, Accuracy, Critical Hit, Might or Precision20%
    3. 3Reroll Natural HP Regen→ ideally Attack, Accuracy, Critical Hit, Might or Precision14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Accuracy Critical Hit Might Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  2. +10
    Aulamus RingB 15 → S+ 56 to 65

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Might or Precision21% a try
    2. 2Reroll HP→ ideally Might or Precision16%
    3. 3Reroll Critical Hit→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Firestorm +1

    Then bind it fully.

  3. +10
    Aulamus RingB 16 → S+ 56 to 66

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision19% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision15%
    3. 3Reroll Critical Hit→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  4. +10
    Aulamus EarringsA 26 → S+ 57 to 61

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Critical Hit or Accuracy19% a try
    2. 2Reroll HP→ ideally Might, Precision, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Critical Hit Accuracy
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +10
    Vakron PauldronsD 0 → S+ 57 to 64

    59 on average

    1. 1Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost19% a try
    2. 2Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost15%
    3. 3Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost12%
    4. 4Reroll Absorb Essence +1→ ideally Attack, Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Robe of Flame +1 Critical Hit
    Fine+12
    Accuracy

    Then bind it fully.

  6. +10
    Vakron BreastplateB 15 → S+ 57 to 64

    60 on average

    1. 1Reroll MP→ ideally Attack or Perfect Chance17% a try
    2. 2Reroll Natural MP Regen→ ideally Attack or Perfect Chance13%
    3. 3Reroll Natural HP Regen→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance
    Good+13 to +15
    Robe of Flame +1 Critical Hit
    Fine+12
    Accuracy

    Then bind it fully.

  7. +10
    Vakron GlovesC 9 → S+ 55 to 65

    59 on average

    1. 1Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Perfect Chance11%
    3. 3Reroll Robe of Earth +1→ ideally Attack, Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11
    Accuracy

    Then bind it fully.

  8. +10
    Vakron GreavesD 0 → S+ 56 to 67

    58 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance16% a try
    2. 2Reroll Willpower→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance12%
    3. 3Reroll Back Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance9%
    4. 4Reroll Front Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  9. +10
    Gartua BootsD 1 → S+ 62 to 67

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Move Speed or Perfect Chance15% a try
    2. 2Reroll HP→ ideally Attack, Move Speed or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack, Move Speed or Perfect Chance8%
    4. 4Reroll Robe of Earth +1→ ideally Attack, Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+13
    Critical Hit

    Then bind it fully.

  10. +10
    Vakron HelmC 8 → S+ 59 to 62

    60 on average

    1. 1Reroll Block→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Cold Snap +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1

    Then bind it fully.

  11. +10
    Vakron CloakB 19 → S+ 55 to 58

    56 on average

    1. 1Reroll Endurance Penetration→ ideally Double Chance or Attack increase5% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. Parchment of MagicC 11 → S+ 87Craft a Unique withHellfire +1 Blaze +1
  2. Mirror of MagicD 1 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
  3. Compass of MagicD 0 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  4. Chalice of MagicC 11 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  5. Bell of MagicB 14 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Can't reach S+