Rerolls
How we plan
+10Up nextAulamus EarringsA 23 → S+ 55 to 6058 on average
- 1Critical Hit Resist23% a try
- 3Natural HP Regen19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+13Gartua NecklaceB 18 → S+ 57 to 5958 on average
- 2Critical Hit Resist21% a try
- 4Spirit Communion +116%
- 17Corrode +113%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus OrbA 22 → S+ 55 to 5655 on average
- 5Cold Shock +116% a try
- 13Summon: Earth Spirit +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed
Then bind it fully.
+10Gartua BootsD 1 → S+ 60 to 6562 on average
- 6Critical Damage Defense15% a try
- 10HP12%
- 18Spirit Protection +19%
- 23Corrode +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Spirit Strike +1 Attack Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Bakarma BreastplateC 5 → S+ 58 to 6160 on average
- 7Critical Damage Defense15% a try
- 11Critical Hit Resist12%
- 19Constitution9%
- 30Accuracy6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Damage Boost Mental Focus +1 Perfect Chance
- Good+13
- Element Unification +1
Then bind it fully.
+10Vakron GlovesB 18 → S+ 60 to 6663 on average
- 8Critical Damage Defense13% a try
- 16Critical Hit Resist9%
- 26Critical Hit7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Bakarma GreavesD 1 → S+ 55 to 5956 on average
- 9Defense14% a try
- 15MP11%
- 21Corrode +18%
- 28Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Spirit Strike +1 Attack increase Damage Tolerance Perfect Chance Mental Focus +1
- Good+13
- Attack
Then bind it fully.
+10Vakron HelmB 17 → S+ 59 to 6561 on average
- 12MP11% a try
- 20Natural MP Regen8%
- 27Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1
- Good+15
- Attack
- Fine+12
- Element Unification +1
Then bind it fully.
+12Nuakum CloakB 20 → S+ 58 to 7263 on average
- 14Status Effect Resist10% a try
- 22Weapon Damage Tolerance7%
- 29Critical Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Double Chance
- Good+15 to +16
- Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+13Nuakum PauldronsS 41 → S+ 56 to 5957 on average
- 24Status Effect Resist6% a try
Reroll it until it lands one of these:
- Best+18
- Double Chance
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
Then bind it fully.
+10Gartua RingS 44 → S+ 56 to 5957 on average
- 25Summon: Earth Spirit +19% a try
Reroll it until it lands one of these:
- Best+15 to +17
- Might Precision Combustion +1
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
Arcana crafts
Parchment of VigorB 13 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
Compass of VigorD 0 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Bell of VigorB 13 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
Mirror of VigorA 27 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
Bind or enchant
Chalice of VigorA 27 → S+ 60Enchant it fully
Can't reach S+
+10Ignus GuardC 11Its best rolls fall short.
+10Unyielding EarringsB 18Its best rolls fall short.
+10Divine Canyon RingA 26Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.