kiskInstall

ElyosLv 45 SorcererArielDivas

UberJealous

87,412 CP
CGear
  1. +10
    Aulamus RingC 8 → S+ 60 to 66

    62 on average

    1. 1Reroll Flight Power→ ideally Might21% a try
    2. 2Reroll Critical Hit Resist→ ideally Might17%
    3. 3Reroll HP→ ideally Might13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  2. +10
    Aulamus RingC 10 → S+ 57 to 66

    60 on average

    1. 1Reroll Evasion→ ideally Might or Precision18% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision15%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceB 20 → S+ 55 to 58

    57 on average

    1. 1Reroll Block→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision21% a try
    2. 2Reroll HP→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision15%
    3. 3Reroll Robe of Earth +1→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Accuracy Critical Hit Might Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  4. +10
    Vakron PauldronsD 3 → S+ 57 to 64

    59 on average

    1. 1Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost19% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost15%
    3. 3Reroll Robe of Earth +1→ ideally Attack, Double Chance or Critical Damage Boost11%
    4. 4Reroll Robe of Cold +1→ ideally Attack, Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Robe of Flame +1 Critical Hit
    Fine+12
    Accuracy

    Then bind it fully.

  5. +10
    Vakron BreastplateC 9 → S+ 56 to 63

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance15% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance11%
    3. 3Reroll HP→ ideally Attack, Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+12
    Accuracy

    Then bind it fully.

  6. +10
    Vakron BootsD 4 → S+ 62 to 67

    64 on average

    1. 1Reroll Dexterity→ ideally Attack, Move Speed or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Move Speed or Perfect Chance11%
    3. 3Reroll Grace of Enhancement +1→ ideally Attack, Move Speed or Perfect Chance7%
    4. 4Reroll Constitution→ ideally Attack, Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+13
    Critical Hit

    Then bind it fully.

  7. +10
    Bakarma GlovesD 3 → S+ 58 to 63

    60 on average

    1. 1Reroll HP→ ideally Attack or Combat Speed15% a try
    2. 2Reroll Natural HP Regen→ ideally Attack or Combat Speed11%
    3. 3Reroll Status Effect Resist→ ideally Attack or Combat Speed7%
    4. 4Reroll Constitution→ ideally Attack or Combat Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed
    Good+15
    Robe of Flame +1 Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  8. +10
    Vakron GreavesB 14 → S+ 56 to 67

    58 on average

    1. 1Reroll Willpower→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance9%
    3. 3Reroll Cold Snap +1→ ideally Attack increase, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  9. +10
    Vakron HelmD 0 → S+ 61 to 66

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack12% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll HP→ ideally Double Chance, Attack increase or Attack6%
    4. 4Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1
    Fine+12
    Incoming Heal

    Then bind it fully.

  10. +10
    Vakron CloakC 6 → S+ 62 to 65

    62 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack6%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of VigorD 0 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  2. +2
    Chalice of VigorB 19 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  3. Mirror of VigorC 8 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
  4. +1
    Bell of VigorA 26 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  5. +3
    Parchment of VigorS 55 → S+ 87Craft a Unique withHellfire +1 Blaze +1

Can't reach S+