Rerolls
How we plan
+10Up nextAulamus EarringsD 0 → S+ 57 to 6159 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed28% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23%
- 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed17%
- 4Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+15Aulamus SpellbookS 42 → S+ 5757 on average
- 1Reroll Firestorm +1→ ideally Precision, Combat Speed, Damage Boost or Weapon Damage Boost16% a try
Reroll it until it lands one of these:
- Best+15
- Precision Combat Speed Damage Boost Weapon Damage Boost
Then bind it fully.
+10Enraged Kromede EarringsA 29 → S+ 61 to 6261 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Accuracy or Move Speed18% a try
- 2Reroll Evasion→ ideally Might, Precision, Attack, Accuracy or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
Then bind it fully.
+10Aulamus RingA 23 → S+ 60 to 6662 on average
- 1Reroll Evasion→ ideally Might17% a try
- 2Reroll Critical Hit Resist→ ideally Might14%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Enraged Kromede NecklaceA 26 → S+ 55 to 5656 on average
- 1Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack, Accuracy or Precision18% a try
- 2Reroll Defense→ ideally Might, Combat Speed, Attack, Accuracy or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Combat Speed Attack Accuracy Precision
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 59 to 6963 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance20% a try
- 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance15%
- 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance12%
- 4Reroll Absorb Essence +1→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+14
- Accuracy
Then bind it fully.
+10Nuakum PauldronsD 2 → S+ 60 to 6963 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Critical Damage Boost or Attack19% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack16%
- 3Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack12%
- 4Reroll Fire Mark +1→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
- Fine+13
- Accuracy
Then bind it fully.
+10Nuakum BootsD 1 → S+ 58 to 7162 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance18% a try
- 2Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance15%
- 3Reroll Robe of Earth +1→ ideally Move Speed, Attack or Perfect Chance11%
- 4Reroll Vitality Evaporation +1→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum GlovesB 19 → S+ 59 to 7164 on average
- 1Reroll Willpower→ ideally Attack or Perfect Chance17% a try
- 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance13%
- 3Reroll HP→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Aulamus RingS 52 → S+ 60 to 6665 on average
- 1Reroll Accuracy→ ideally Hellfire +1, Blaze +1, Wish of Concentration +1, Bittercold Wind +1, Flame Arrow +1 or Firestorm +113% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
- Fine+9
- Winter's Shackles +1
+10Nuakum GreavesD 0 → S+ 59 to 7362 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance17% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13%
- 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
- 4Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+10Nuakum HelmB 19 → S+ 59 to 7164 on average
- 1Reroll Back Defense→ ideally Attack or Attack increase14% a try
- 2Reroll Fire Mark +1→ ideally Attack or Attack increase10%
- 3Reroll Constitution→ ideally Attack or Attack increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Attack increase
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Incoming Heal Critical Hit
Then bind it fully.
+10Nuakum CloakC 12 → S+ 55 to 5655 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack6% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
Then bind it fully.
Arcana crafts
Compass of VigorD 0 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bell of MagicB 20 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Mirror of VigorA 22 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Bind or enchant
+10Aulamus RingS 52 → S 52Bind it fully
Chalice of VigorA 25 → S+ 55Enchant it fully
Parchment of VigorA 22 → S+ 58Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard.