Rerolls
How we plan
+10Up nextVakron GuardD 0 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision36% a try
- 2Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision30%
- 3Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision24%
- 4Reroll Ice Chain +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance Precision
- Good+13
- Attack
Then bind it fully.
+10Aulamus RingD 0 → S+ 56 to 6661 on average
- 1Reroll Flight Power→ ideally Might or Precision23% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision19%
- 3Reroll Intelligence→ ideally Might or Precision15%
- 4Reroll Natural HP Regen→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus EarringsD 3 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed29% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23%
- 3Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed17%
- 4Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus NecklaceC 10 → S+ 55 to 5857 on average
- 1Reroll Flight Power→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision22% a try
- 2Reroll Block→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision17%
- 3Reroll Natural MP Regen→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Accuracy Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus RingA 28 → S+ 57 to 6660 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
- 2Reroll HP→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Vakron GlovesD 2 → S+ 55 to 6759 on average
- 1Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance20% a try
- 2Reroll MP→ ideally Attack, Combat Speed or Perfect Chance16%
- 3Reroll Natural MP Regen→ ideally Attack, Combat Speed or Perfect Chance12%
- 4Reroll Robe of Cold +1→ ideally Attack, Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Vakron PauldronsD 2 → S+ 57 to 6459 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Double Chance or Critical Damage Boost19% a try
- 2Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost15%
- 3Reroll Revitalization Contract +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Robe of Cold +1→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus EarringsA 26 → S+ 57 to 6160 on average
- 1Reroll Absorb Essence +1→ ideally Might, Attack, Accuracy or Move Speed17% a try
- 2Reroll Grace of Enhancement +1→ ideally Might, Attack, Accuracy or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron BreastplateC 6 → S+ 56 to 6459 on average
- 1Reroll Back Defense→ ideally Attack, Damage Boost or Perfect Chance19% a try
- 2Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance15%
- 3Reroll Fire Mark +1→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron CloakD 4 → S+ 59 to 6259 on average
- 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Fire Mark +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+10Bakarma GreavesS 36 → S+ 60 to 6160 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Attack or Perfect Chance6% a try
- 2Reroll Accuracy→ ideally Attack increase, Attack or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Attack Perfect Chance
Then bind it fully.
Arcana crafts
+2Parchment of MagicB 22 → S+ 87Craft a Unique withHellfire +1 Blaze +1
+2Compass of VigorD 0 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
+2Mirror of VigorB 17 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
+2Chalice of MagicB 18 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
+2Bell of MagicA 27 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Can't reach S+
+10Rupture TomeD 0Soul Fuse it for one more line.
+10Unyielding HelmD 0Its best rolls fall short.
+10Unyielding BootsA 22Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.