Rerolls
How we plan
+10Up nextAulamus EarringsA 32 → S+ 57 to 6560 on average
- 1Reroll Natural MP Regen→ ideally Precision or Move Speed26% a try
- 2Reroll Defense→ ideally Precision or Move Speed20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Precision Move Speed
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
- Fine+10
- Critical Hit
Then bind it fully.
+10Vakron GuardA 30 → S+ 56 to 5857 on average
- 1Reroll Onslaught +1→ ideally Might, Combat Speed, Precision or Damage Boost24% a try
- 2Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Precision or Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Combat Speed Precision Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Gartua EarringsA 30 → S+ 57 to 6359 on average
- 1Reroll MP→ ideally Might, Precision or Move Speed20% a try
- 2Reroll HP→ ideally Might, Precision or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Move Speed
- Good+13 to +14
- Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+15Enraged Kromede NecklaceA 30 → S+ 56 to 6460 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed or Precision16% a try
- 2Reroll Defense→ ideally Might, Combat Speed or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+15Enraged Kromede RingS 37 → S+ 56 to 7064 on average
- 1Reroll Defense→ ideally Precision14% a try
- 2Reroll Critical Hit Resist→ ideally Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+8 to +11
- Incandescent Blow +1 Rushing Smash +1
Then bind it fully.
+10Gartua GreavesA 27 → S+ 56 to 6258 on average
- 1Reroll Back Defense→ ideally Attack increase or Perfect Chance11% a try
- 2Reroll Block→ ideally Attack increase or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+14 to +15
- Attack Attack Preparation +1
- Fine+12
- Wind's Promise +1
Then bind it fully.
+14Nuakum PauldronsB 19 → S+ 55 to 6961 on average
- 1Reroll MP→ ideally Double Chance or Critical Damage Boost14% a try
- 2Reroll Critical Hit→ ideally Double Chance or Critical Damage Boost11%
- 3Reroll Accuracy→ ideally Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Nuakum BootsA 33 → S+ 63 to 6866 on average
- 1Reroll Perfect Resist→ ideally Move Speed9% a try
- 2Reroll Constitution→ ideally Move Speed7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Move Speed
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+15Nuakum BreastplateS 42 → S+ 55 to 6057 on average
- 1Reroll HP→ ideally Perfect Chance8% a try
Reroll it until it lands one of these:
- Best+18
- Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+13Nuakum GlovesS 39 → S+ 65 to 6967 on average
- 1Reroll Critical Hit→ ideally Attack10% a try
- 2Reroll Accuracy→ ideally Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum CloakB 17 → S+ 57 to 6962 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Accuracy→ ideally Double Chance or Attack increase8%
- 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+14 to +15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+12Nuakum HelmB 16 → S+ 60 to 7064 on average
- 1Reroll Willpower→ ideally Double Chance or Attack increase9% a try
- 2Reroll Defense→ ideally Double Chance or Attack increase7%
- 3Reroll Raging Spell +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+13Enraged Kromede RingS 50 → S+ 58 to 6260 on average
- 1Reroll Accuracy→ ideally Might or Precision9% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Might Precision
- Good+15
- Dark Crush +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
Bind or enchant
+1Compass of VigorA 29 → S+ 59Enchant it fully
Bell of VigorA 27 → S+ 60Enchant it fully
Mirror of MagicS 42 → BiS 95Enchant it fully
Can't reach S+
+15Enraged Kromede RodA 32Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Magic.