Rerolls
How we plan
+10Up nextAulamus SpellbookA 28 → S+ 57 to 5958 on average
- 1Reroll Critical Hit→ ideally Precision, Damage Boost, Weapon Damage Boost or Multi-hit Chance26% a try
- 2Reroll Accuracy→ ideally Precision, Damage Boost, Weapon Damage Boost or Multi-hit Chance20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Damage Boost Weapon Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus RingD 0 → S+ 56 to 6661 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision23% a try
- 2Reroll Frost +1→ ideally Might or Precision18%
- 3Reroll HP→ ideally Might or Precision16%
- 4Reroll Accuracy→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus NecklaceC 11 → S+ 55 to 5857 on average
- 1Reroll Block→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision21% a try
- 2Reroll MP→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision15%
- 3Reroll Absorb Essence +1→ ideally Combat Speed, Accuracy, Critical Hit, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Accuracy Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum PauldronsB 15 → S+ 60 to 6862 on average
- 1Reroll Perfect Resist→ ideally Double Chance, Critical Damage Boost or Attack16% a try
- 2Reroll MP→ ideally Double Chance, Critical Damage Boost or Attack13%
- 3Reroll Vitality Evaporation +1→ ideally Double Chance, Critical Damage Boost or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+15
- Critical Hit
- Fine+13
- Accuracy
Then bind it fully.
+10Nuakum GlovesB 20 → S+ 59 to 7164 on average
- 1Reroll Dexterity→ ideally Attack or Perfect Chance16% a try
- 2Reroll Critical Damage Defense→ ideally Attack or Perfect Chance12%
- 3Reroll Vitality Evaporation +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Vakron BreastplateD 5 → S+ 56 to 6459 on average
- 1Reroll Evasion→ ideally Attack, Damage Boost or Perfect Chance19% a try
- 2Reroll MP→ ideally Attack, Damage Boost or Perfect Chance15%
- 3Reroll Robe of Earth +1→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum BootsB 18 → S+ 56 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance10% a try
- 2Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Nuakum CloakB 17 → S+ 58 to 5958 on average
- 1Reroll Endurance Penetration→ ideally Double Chance, Attack increase or Attack6% a try
- 2Reroll Willpower→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
Then bind it fully.
+10Bakarma GreavesC 5 → S+ 60 to 6160 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance12% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance8%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance6%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance
Then bind it fully.
+10Vakron HelmB 14 → S+ 59 to 6260 on average
- 1Reroll Block→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack6%
- 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Mirror of VigorA 24 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Bell of MagicC 9 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Compass of VigorB 14 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bind or enchant
+1Chalice of VigorA 33 → S+ 67Enchant it fully
Parchment of VigorA 22 → S+ 58Enchant it fully
Can't reach S+
+10Bakarma GuardC 10Soul Fuse it for one more line.
+8Black Claw EarringsC 10Its best rolls fall short.
+10Black Claw EarringsC 8Its best rolls fall short.
Black Claw RingB 15Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.