kiskInstall

AsmodiansLv 45 ChanterBeritraTheCore

SirPhillBO

129,041 CP
BGear
  1. +10
    Enraged Kromede NecklaceA 30 → S+ 57 to 68

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision25% a try
    2. 2Reroll Raging Spell +1→ ideally Might or Precision20%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Precision
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy
    Fine+10 to +13
    Inspiring Spell +1 Critical Hit

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsA 23 → S+ 57 to 61

    58 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack or Move Speed17% a try
    2. 2Reroll Protection Circle +1→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack Move Speed
    Good+15
    Accuracy

    Then bind it fully.

  3. +10
    Nuakum GreavesD 0 → S+ 55 to 69

    61 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance16% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance13%
    3. 3Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    4. 4Reroll Blessing of Life +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14 to +16
    Attack Attack Preparation +1
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingA 24 → S+ 58 to 69

    64 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack15% a try
    2. 2Reroll Gust Rampage +1→ ideally Might, Precision or Attack11%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1

    Then bind it fully.

  5. +10
    Nuakum BootsB 20 → S+ 61 to 68

    66 on average

    1. 1Reroll Defense→ ideally Move Speed13% a try
    2. 2Reroll Back Defense→ ideally Move Speed10%
    3. 3Reroll Defense increase→ ideally Move Speed7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Move Speed
    Good+15 to +17
    Attack Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  6. +10
    Nuakum PauldronsB 16 → S+ 61 to 69

    64 on average

    1. 1Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack12% a try
    2. 2Reroll Status Effect Resist→ ideally Double Chance, Critical Damage Boost or Attack9%
    3. 3Reroll Blessing of Life +1→ ideally Double Chance, Critical Damage Boost or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Critical Damage Boost Attack
    Good+15
    Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  7. +10
    Enraged Kromede RingA 33 → S+ 58 to 70

    63 on average

    1. 1Reroll HP→ ideally Might or Precision12% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Onslaught +1 Recuperation +1
    Fine+11 to +14
    Spinning Strike +1 Incandescent Blow +1

    Then bind it fully.

  8. +10
    Nuakum GlovesC 10 → S+ 61 to 69

    65 on average

    1. 1Reroll Defense→ ideally Combat Speed or Perfect Chance11% a try
    2. 2Reroll Back Defense→ ideally Combat Speed or Perfect Chance8%
    3. 3Reroll Crossguard +1→ ideally Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  9. +7
    Aulamus EarringsS 36 → S+ 57 to 63

    59 on average

    1. 1Reroll Blessing of Life +1→ ideally Might, Precision or Move Speed18% a try
    2. 2Reroll Critical Hit→ ideally Might, Precision or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Move Speed
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  10. +5
    Vakron HelmD 0 → S+ 58 to 65

    60 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase10%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
    4. 4Reroll Survival Willpower +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  11. +10
    Nuakum BreastplateA 30 → S+ 56 to 68

    61 on average

    1. 1Reroll Front Defense→ ideally Damage Boost or Perfect Chance11% a try
    2. 2Reroll Earth's Promise +1→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+9
    Inspiring Spell +1

    Then bind it fully.

  12. +10
    Nuakum CloakD 2 → S+ 57 to 70

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Back Defense→ ideally Double Chance or Attack increase10%
    3. 3Reroll Protection Circle +1→ ideally Double Chance or Attack increase7%
    4. 4Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Compass of MagicC 10 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  2. Chalice of MagicA 26 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1

Bind or enchant

Can't reach S+