kiskInstall

AsmodiansLv 45 SorcererBeritraGoonSquad

kr4ckers

84,096 CP
BGear
  1. +11
    Aulamus EarringsC 11 → S+ 57 to 61

    59 on average

    1. 2Flight Power21% a try
    2. 9Natural MP Regen16%
    3. 18Evasion11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  2. +11
    Aulamus RingB 15 → S+ 56 to 66

    60 on average

    1. 3Natural MP Regen20% a try
    2. 8Flame Scattershot +116%
    3. 14HP13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +10
    Aulamus NecklaceB 13 → S+ 55 to 58

    57 on average

    1. 4Block21% a try
    2. 11Natural MP Regen16%
    3. 23Grace of Resistance +111%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Might Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  4. +10
    Vakron GlovesD 2 → S+ 55 to 67

    59 on average

    1. 5Regeneration18% a try
    2. 10MP15%
    3. 19Robe of Earth +111%
    4. 28Grace of Enhancement +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Critical Hit Accuracy

    Then bind it fully.

  5. +10
    Aulamus RingB 17 → S+ 57 to 66

    60 on average

    1. 6Block17% a try
    2. 12Defense14%
    3. 22Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  6. +11
    Bakarma PauldronsC 11 → S+ 57 to 61

    59 on average

    1. 13Critical Damage Defense14% a try
    2. 21Absorb Essence +110%
    3. 30Constitution7%
    4. 35Defense increase4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+13 to +14
    Robe of Flame +1 Critical Hit

    Then bind it fully.

  7. +12
    Vakron HelmD 2 → S+ 61 to 66

    62 on average

    1. 15Critical Damage Defense11% a try
    2. 25Natural HP Regen8%
    3. 31Grace of Enhancement +15%
    4. 33Robe of Cold +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1
    Fine+12
    Incoming Heal

    Then bind it fully.

  8. +12
    Bakarma GreavesD 1 → S+ 60 to 61

    60 on average

    1. 16Back Defense11% a try
    2. 26HP8%
    3. 29Revitalization Contract +15%
    4. 34Grace of Enhancement +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance

    Then bind it fully.

  9. +12
    Vakron BootsA 30 → S+ 55 to 65

    59 on average

    1. 20Endurance Penetration11% a try
    2. 27Dexterity8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+10
    Accuracy

    Then bind it fully.

  10. +11
    Bakarma BreastplateA 28 → S+ 56 to 58

    57 on average

    1. 24Critical Hit Resist9% a try
    2. 32Status Effect Resist5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. +1
    Parchment of MagicB 22 → S+ 87Craft a Unique withHellfire +1 Blaze +1
  2. +1
    Chalice of VigorB 19 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  3. Bell of VigorC 12 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  4. +2
    Mirror of MagicA 30 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1

Can't reach S+