Rerolls
How we plan
+10Up nextEnraged Kromede EarringsB 15 → S+ 57 to 6661 on average
- 1Reroll Block→ ideally Might, Precision, Attack or Move Speed30% a try
- 2Reroll MP→ ideally Might, Precision, Attack or Move Speed25%
- 3Reroll HP→ ideally Might, Precision, Attack or Move Speed20%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed
- Good+13 to +15
- Accuracy Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+10Enraged Kromede EarringsB 17 → S+ 59 to 6862 on average
- 1Reroll Flight Power→ ideally Might, Precision or Move Speed27% a try
- 2Reroll Intelligence→ ideally Might, Precision or Move Speed23%
- 3Reroll HP→ ideally Might, Precision or Move Speed20%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+13 to +15
- Accuracy Critical Hit Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+12Vakron GuardB 15 → S+ 55 to 5957 on average
- 1Reroll Front Attack→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance30% a try
- 2Reroll Summon: Wind Spirit +1→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 3Reroll Status Effect Accuracy→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceA 26 → S+ 56 to 6058 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision24% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14 to +15
- Spirit Strike +1 Mental Focus +1 Critical Hit
Then bind it fully.
+12Aulamus OrbS 41 → S+ 5858 on average
- 1Reroll Critical Hit→ ideally Might, Precision or Damage Boost14% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Might Precision Damage Boost
Then bind it fully.
+10Nuakum BreastplateS 50 → S+ 55 to 6961 on average
- 1Reroll Natural HP Regen→ ideally Attack20% a try
Reroll it until it lands one of these:
- Best+18
- Attack
- Good+16
- Spirit Strike +1
- Fine+4 to +13
- Element Unification +1 Spirit Revitalization +1 Accuracy Critical Hit Defense increase
Then bind it fully.
+10Enraged Kromede RingB 15 → S+ 56 to 6963 on average
- 1Reroll Intelligence→ ideally Might or Precision15% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision13%
- 3Reroll Natural HP Regen→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+15 to +16
- Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
- Fine+11 to +14
- Cold Shock +1 Jointstrike: Curse +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 61 to 6964 on average
- 1Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Defense→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll HP→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Enraged Kromede RingS 38 → S+ 57 to 6963 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision12% a try
- 2Reroll Critical Hit→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+15 to +16
- Elemental Fusion +1 Summon: Fire Spirit +1
- Fine+11 to +14
- Cold Shock +1 Jointstrike: Curse +1
Then bind it fully.
+10Nuakum GreavesD 2 → S+ 61 to 6864 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +15
- Attack Spirit Strike +1 Mental Focus +1
Then bind it fully.
+10Nuakum HelmD 3 → S+ 61 to 7064 on average
- 1Reroll Spirit Communion +1→ ideally Attack increase, Double Chance or Attack12% a try
- 2Reroll Spirit's Descent +1→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Endurance→ ideally Attack increase, Double Chance or Attack7%
- 4Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Nuakum GlovesA 25 → S+ 62 to 6965 on average
- 1Reroll MP→ ideally Perfect Chance, Attack or Spirit Strike +112% a try
- 2Reroll Critical Hit→ ideally Perfect Chance, Attack or Spirit Strike +19%
- 3Reroll Spirit Revitalization +1→ ideally Perfect Chance, Attack or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Perfect Chance Attack Spirit Strike +1
- Good+16
- Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Nuakum CloakB 18 → S+ 58 to 7263 on average
- 1Reroll Willpower→ ideally Attack increase or Double Chance11% a try
- 2Reroll Back Defense→ ideally Attack increase or Double Chance8%
- 3Reroll Accuracy→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Double Chance
- Good+15 to +16
- Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+10Nuakum PauldronsA 34 → S+ 62 to 6764 on average
- 1Reroll Block→ ideally Critical Damage Boost or Double Chance9% a try
- 2Reroll Critical Hit→ ideally Critical Damage Boost or Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
Then bind it fully.
Arcana crafts
+2Bell of MagicA 25 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
Compass of MagicC 8 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
+2Chalice of VigorA 25 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Bind or enchant
Mirror of VigorA 29 → S+ 66Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.