DGear
Rerolls
How we plan
Up nextBerk NecklaceD 0 → S+ 56 to 5857 on average
- 1Block22% a try
- 3MP17%
- 7Natural HP Regen13%
- 10HP9%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Attack Preparation +1 Impact Hit +1 Combat Speed Precision Wind's Promise +1
Then bind it fully.
Berk RingC 6 → S+ 58 to 6562 on average
- 2Block20% a try
- 4HP15%
- 8Natural MP Regen11%
- 11Impactful Crush +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
Berk EarringsC 11 → S+ 56 to 6058 on average
- 5Flight Power16% a try
- 6HP13%
- 9Raging Spell +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
Can't reach S+
+7Spiritforged StaffC 8Its lines are fixed.
+7Spiritforged GuardC 6Its lines are fixed.
Division BreastplateC 9Its best rolls fall short.
Division GreavesD 0Its best rolls fall short.
+5Liberator HelmD 0Its lines are fixed.
+5Liberator PauldronsD 0Its lines are fixed.
Division GlovesD 1Its best rolls fall short.
Division BootsD 1Its best rolls fall short.
+5Liberator CloakD 0Its lines are fixed.
+7Liberator EarringsD 3Its lines are fixed.
+6Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+7Liberator BraceletD 0Its lines are fixed.