kiskInstall

AsmodiansLv 45 GladiatorEreshkigal

Nephis

102,454 CP
CGear
  1. +10
    Aulamus EarringsA 29 → S+ 56 to 64

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Precision or Move Speed19% a try
    2. 2Reroll Defense→ ideally Attack, Precision or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
    Fine+12
    Identify Weakness +1

    Then bind it fully.

  2. +10
    Aulamus EarringsD 0 → S+ 55 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed23% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed19%
    3. 3Reroll HP→ ideally Might, Attack, Precision or Move Speed15%
    4. 4Reroll Defense→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  3. +11
    Bakarma BreastplateD 1 → S+ 55 to 61

    59 on average

    1. 1Reroll Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +117% a try
    2. 2Reroll Back Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
    3. 3Reroll Block→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +112%
    4. 4Reroll Critical Hit→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Perfect Chance Experienced Counterstrike +1
    Good+13 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  4. +11
    Aulamus NecklaceB 17 → S+ 56 to 61

    59 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Might or Precision17% a try
    2. 2Reroll Survival Stance +1→ ideally Combat Speed, Attack, Might or Precision12%
    3. 3Reroll Block→ ideally Combat Speed, Attack, Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Combat Speed Attack Might Precision
    Good+13 to +14
    Experienced Counterstrike +1 Impact Hit +1

    Then bind it fully.

  5. +12
    Enraged Kromede RingB 16 → S+ 61 to 70

    66 on average

    1. 1Reroll Flight Power→ ideally Might, Attack or Precision14% a try
    2. 2Reroll HP→ ideally Might, Attack or Precision10%
    3. 3Reroll Block→ ideally Might, Attack or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack Precision
    Good+15
    Overhead Slam +1
    Fine+14
    Rending Blow +1

    Then bind it fully.

  6. +10
    Vakron PauldronsB 20 → S+ 56 to 66

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost14% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack, Double Chance or Critical Damage Boost11%
    3. 3Reroll Identify Weakness +1→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  7. +10
    Vakron GlovesD 1 → S+ 58 to 67

    62 on average

    1. 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance12%
    3. 3Reroll Block→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Attack Preparation +1

    Then bind it fully.

  8. +10
    Vakron BootsD 0 → S+ 58 to 67

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll Blood Absorption +1→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Move Speed Perfect Chance Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  9. +10
    Aulamus RingB 14 → S+ 56 to 66

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision14% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision11%
    3. 3Reroll Block→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
    Fine+11
    Crushing Wave +1

    Then bind it fully.

  10. +10
    Gartua GreavesD 0 → S+ 57 to 64

    60 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack increase or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase or Perfect Chance11%
    3. 3Reroll Block→ ideally Attack increase or Perfect Chance8%
    4. 4Reroll MP→ ideally Attack increase or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+15
    Attack Damage Tolerance Experienced Counterstrike +1
    Fine+12
    Murderous Burst +1

    Then bind it fully.

  11. +10
    Vakron HelmB 15 → S+ 57 to 63

    59 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Destructive Impulse +1→ ideally Double Chance, Attack increase or Attack7%
    3. 3Reroll Incoming Heal→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1

    Then bind it fully.

  12. +10
    Vakron CloakB 20 → S+ 64 to 69

    65 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase5%
    3. 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Double Chance Attack increase
    Fine+14
    Murderous Burst +1 Attack

    Then bind it fully.

Arcana crafts

  1. +3
    Bell of VigorD 4 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
  2. Chalice of MagicC 11 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
  3. Parchment of VigorB 13 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
  4. Mirror of VigorB 21 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
  5. Compass of VigorB 17 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1

Can't reach S+