Rerolls
How we plan
+12Up nextAulamus GreatswordB 12 → S+ 55 to 5756 on average
- 1Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision29% a try
- 2Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision23%
- 3Reroll Leaping Slam +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision
- Good+14
- Multi-hit Chance
Then bind it fully.
+10Aulamus EarringsA 29 → S+ 56 to 6461 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Precision or Move Speed19% a try
- 2Reroll Defense→ ideally Attack, Precision or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+12
- Identify Weakness +1
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 55 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll HP→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Defense→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+11Bakarma BreastplateD 1 → S+ 55 to 6159 on average
- 1Reroll Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +117% a try
- 2Reroll Back Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
- 3Reroll Block→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +112%
- 4Reroll Critical Hit→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+11Aulamus NecklaceB 17 → S+ 56 to 6159 on average
- 1Reroll MP→ ideally Combat Speed, Attack, Might or Precision17% a try
- 2Reroll Survival Stance +1→ ideally Combat Speed, Attack, Might or Precision12%
- 3Reroll Block→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+12Enraged Kromede RingB 16 → S+ 61 to 7066 on average
- 1Reroll Flight Power→ ideally Might, Attack or Precision14% a try
- 2Reroll HP→ ideally Might, Attack or Precision10%
- 3Reroll Block→ ideally Might, Attack or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Overhead Slam +1
- Fine+14
- Rending Blow +1
Then bind it fully.
+10Vakron PauldronsB 20 → S+ 56 to 6661 on average
- 1Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost14% a try
- 2Reroll Survival Willpower +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll Identify Weakness +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron GlovesD 1 → S+ 58 to 6762 on average
- 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Block→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Critical Hit→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 58 to 6762 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Blood Absorption +1→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Aulamus RingB 14 → S+ 56 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision14% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision11%
- 3Reroll Block→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Gartua GreavesD 0 → S+ 57 to 6460 on average
- 1Reroll Multi-hit Resist→ ideally Attack increase or Perfect Chance14% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase or Perfect Chance11%
- 3Reroll Block→ ideally Attack increase or Perfect Chance8%
- 4Reroll MP→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Vakron HelmB 15 → S+ 57 to 6359 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll Destructive Impulse +1→ ideally Double Chance, Attack increase or Attack7%
- 3Reroll Incoming Heal→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+10Vakron CloakB 20 → S+ 64 to 6965 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8% a try
- 2Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase5%
- 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Fine+14
- Murderous Burst +1 Attack
Then bind it fully.
Arcana crafts
+3Bell of VigorD 4 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Chalice of MagicC 11 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Parchment of VigorB 13 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Mirror of VigorB 21 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
Compass of VigorB 17 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.