Rerolls
How we plan
+10Up nextAulamus EarringsB 12 → S+ 56 to 5957 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed or Critical Hit25% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed or Critical Hit19%
- 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus EarringsA 26 → S+ 56 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Critical Hit20% a try
- 2Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Critical Hit15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit
- Good+14
- Accuracy
Then bind it fully.
+10Vakron GuardS 41 → S+ 55 to 5857 on average
- 1Reroll Radiant Recovery +1→ ideally Might, Combat Speed or Damage Boost18% a try
Reroll it until it lands one of these:
- Best+15
- Might Combat Speed Damage Boost
- Good+12
- Attack
Then bind it fully.
+10Aulamus RingB 14 → S+ 55 to 6760 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision15% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision12%
- 3Reroll Accuracy→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Aulamus NecklaceB 13 → S+ 57 to 5958 on average
- 1Reroll MP→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy20% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy14%
- 3Reroll Block→ ideally Combat Speed, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Might Precision Critical Hit Accuracy
Then bind it fully.
+10Aulamus RingB 16 → S+ 55 to 6760 on average
- 1Reroll Defiance +1→ ideally Might or Precision15% a try
- 2Reroll HP→ ideally Might or Precision12%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Vakron PauldronsB 14 → S+ 57 to 6660 on average
- 1Reroll Dexterity→ ideally Attack, Critical Damage Boost or Double Chance14% a try
- 2Reroll Defense→ ideally Attack, Critical Damage Boost or Double Chance11%
- 3Reroll Back Defense→ ideally Attack, Critical Damage Boost or Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron BreastplateB 21 → S+ 55 to 6760 on average
- 1Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance14% a try
- 2Reroll Heal Block +1→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron HelmD 0 → S+ 56 to 6459 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Vakron GreavesD 1 → S+ 57 to 6560 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
- 3Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron GlovesB 16 → S+ 65 to 6966 on average
- 1Reroll Evasion→ ideally Combat Speed or Attack10% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed or Attack7%
- 3Reroll Constitution→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1
Then bind it fully.
+10Vakron BootsB 13 → S+ 55 to 6863 on average
- 1Reroll Defense→ ideally Move Speed or Perfect Chance10% a try
- 2Reroll MP→ ideally Move Speed or Perfect Chance7%
- 3Reroll Constitution→ ideally Move Speed or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+9
- Defense increase
Then bind it fully.
+10Vakron CloakB 14 → S+ 65 to 7066 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase8% a try
- 2Reroll Constitution→ ideally Double Chance or Attack increase5%
- 3Reroll Front Defense→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Chalice of MagicD 1 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Mirror of MagicB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Compass of MagicC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bell of MagicC 12 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Parchment of VigorA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.