kiskInstall

AsmodiansLv 45 ChanterEreshkigalBawdy

Taper

117,669 CP
BGear
  1. +10
    Aulamus StaffC 9 → S+ 55 to 57

    56 on average

    1. 1Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost29% a try
    2. 2Reroll MP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost23%
    3. 3Reroll Tremor Crush +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision Combat Speed Weapon Damage Boost Damage Boost
    Good+14
    Multi-hit Chance

    Then bind it fully.

  2. +10
    Vakron GuardS 39 → S+ 56 to 58

    57 on average

    1. 1Reroll Dark Crush +1→ ideally Might, Combat Speed or Damage Boost18% a try

    Reroll it until it lands one of these:

    Best+15
    Might Combat Speed Damage Boost
    Good+13
    Attack

    Then bind it fully.

  3. +6
    Aulamus EarringsA 24 → S+ 55 to 60

    58 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack or Move Speed17% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  4. +6
    Aulamus RingC 5 → S+ 58 to 65

    62 on average

    1. 1Reroll MP→ ideally Might or Precision20% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision15%
    3. 3Reroll Flight Power→ ideally Might or Precision11%
    4. 4Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  5. +6
    Aulamus RingB 15 → S+ 55 to 61

    58 on average

    1. 1Reroll Block→ ideally Might or Precision16% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%
    3. 3Reroll Gust Rampage +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+15 to +16
    Attack Dark Crush +1 Onslaught +1 Recuperation +1

    Then bind it fully.

  6. +6
    Aulamus NecklaceS 35 → S+ 55 to 58

    57 on average

    1. 1Reroll Block→ ideally Combat Speed, Might, Precision or Attack Preparation +111% a try

    Reroll it until it lands one of these:

    Best+14 to +16
    Combat Speed Might Precision Attack Preparation +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  7. Nuakum PauldronsB 16 → S+ 56 to 69

    62 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack14% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack11%
    3. 3Reroll Crossguard +1→ ideally Double Chance or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+9 to +13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  8. +5
    Nuakum GlovesD 1 → S+ 61 to 69

    65 on average

    1. 1Reroll Front Defense→ ideally Combat Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Perfect Chance or Attack12%
    3. 3Reroll Block→ ideally Combat Speed, Perfect Chance or Attack9%
    4. 4Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Perfect Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  9. +6
    Vakron BootsD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll Block→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +5
    Nuakum BreastplateD 0 → S+ 61 to 69

    65 on average

    1. 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance14% a try
    2. 2Reroll Block→ ideally Damage Boost, Attack or Perfect Chance12%
    3. 3Reroll Raging Spell +1→ ideally Damage Boost, Attack or Perfect Chance9%
    4. 4Reroll Blessing of Life +1→ ideally Damage Boost, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  11. +5
    Nuakum GreavesA 26 → S+ 60 to 69

    64 on average

    1. 1Reroll MP→ ideally Damage Tolerance or Perfect Chance11% a try
    2. 2Reroll Blessing of Life +1→ ideally Damage Tolerance or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Tolerance Perfect Chance
    Good+14
    Attack Preparation +1
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  12. +5
    Nuakum HelmB 15 → S+ 60 to 70

    63 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+14
    Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  13. +5
    Nuakum CloakA 26 → S+ 57 to 69

    61 on average

    1. 1Reroll Back Defense→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Fine+13 to +15
    Attack Preparation +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. Bell of MagicC 6 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  2. Compass of MagicA 25 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1

Bind or enchant

Can't reach S+