Rerolls
How we plan
+15Up nextNuakum GuardB 14 → S+ 60 to 6461 on average
- 1Reroll Back Attack→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance, Might or Precision31% a try
- 2Reroll Front Attack→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance, Might or Precision25%
- 3Reroll Status Effect Accuracy→ ideally Weapon Damage Boost, Damage Boost, Multi-hit Chance, Might or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Multi-hit Chance Might Precision
- Good+14
- Attack
Then bind it fully.
+12Aulamus SpellbookA 24 → S+ 56 to 5757 on average
- 1Reroll Block→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Multi-hit Chance25% a try
- 2Reroll Firestorm +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Multi-hit Chance20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus RingB 15 → S+ 57 to 6660 on average
- 1Reroll Block→ ideally Might or Precision20% a try
- 2Reroll Defiance +1→ ideally Might or Precision16%
- 3Reroll Natural HP Regen→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 56 to 6560 on average
- 1Reroll Block→ ideally Might or Precision21% a try
- 2Reroll MP→ ideally Might or Precision16%
- 3Reroll Critical Hit→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Firestorm +1
Then bind it fully.
+11Aulamus EarringsC 5 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed26% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
- 3Reroll Absorb Essence +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
- 4Reroll Cold Snap +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum PauldronsB 20 → S+ 55 to 6458 on average
- 1Reroll Back Defense→ ideally Double Chance or Critical Damage Boost15% a try
- 2Reroll Natural HP Regen→ ideally Double Chance or Critical Damage Boost11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Robe of Flame +1
- Fine+13
- Accuracy
Then bind it fully.
+11Aulamus NecklaceA 23 → S+ 56 to 5857 on average
- 1Reroll MP→ ideally Combat Speed, Accuracy, Might or Precision15% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Accuracy, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Accuracy Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Nuakum BreastplateC 12 → S+ 59 to 6863 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Block→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll MP→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+14
- Accuracy
Then bind it fully.
+10Nuakum BootsB 13 → S+ 58 to 7163 on average
- 1Reroll Dexterity→ ideally Move Speed or Perfect Chance16% a try
- 2Reroll Evasion→ ideally Move Speed or Perfect Chance12%
- 3Reroll Block→ ideally Move Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Berk EarringsD 2 → S+ 56 to 5756 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Accuracy or Critical Hit25% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy or Critical Hit18%
- 3Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Critical Hit12%
- 4Reroll HP→ ideally Might, Precision, Attack, Accuracy or Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Accuracy Critical Hit
Then bind it fully.
+11Nuakum GlovesB 14 → S+ 59 to 7164 on average
- 1Reroll Front Defense→ ideally Combat Speed or Perfect Chance15% a try
- 2Reroll Revitalization Contract +1→ ideally Combat Speed or Perfect Chance11%
- 3Reroll Grace of Enhancement +1→ ideally Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum HelmD 2 → S+ 59 to 7162 on average
- 1Reroll Back Defense→ ideally Attack, Double Chance or Attack increase16% a try
- 2Reroll Natural HP Regen→ ideally Attack, Double Chance or Attack increase12%
- 3Reroll Vitality Evaporation +1→ ideally Attack, Double Chance or Attack increase9%
- 4Reroll Robe of Cold +1→ ideally Attack, Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Incoming Heal Critical Hit
Then bind it fully.
+11Vakron GreavesA 25 → S+ 56 to 5957 on average
- 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance7% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Nuakum CloakD 1 → S+ 58 to 6359 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack9% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Compass of VigorD 0 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Parchment of MagicB 21 → S+ 87Craft a Unique withHellfire +1 Blaze +1
Bell of MagicA 26 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Bind or enchant
Chalice of VigorA 28 → S+ 58Enchant it fully
Mirror of MagicA 31 → S+ 61Enchant it fully
Can't reach S+
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.