kiskInstall

AsmodiansLv 45 SorcererEreshkigalAsylum

WorldEnder

117,822 CP
BGear
  1. +12
    Aulamus SpellbookA 24 → S+ 56 to 57

    57 on average

    1. 1Reroll Block→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Multi-hit Chance25% a try
    2. 2Reroll Firestorm +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Multi-hit Chance20%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Combat Speed Weapon Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +10
    Aulamus RingB 15 → S+ 57 to 66

    60 on average

    1. 1Reroll Block→ ideally Might or Precision20% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision16%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +10
    Aulamus RingB 15 → S+ 56 to 65

    60 on average

    1. 1Reroll Block→ ideally Might or Precision21% a try
    2. 2Reroll MP→ ideally Might or Precision16%
    3. 3Reroll Critical Hit→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Firestorm +1

    Then bind it fully.

  4. +11
    Aulamus EarringsC 5 → S+ 57 to 61

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed26% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
    3. 3Reroll Absorb Essence +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
    4. 4Reroll Cold Snap +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +10
    Nuakum PauldronsB 20 → S+ 55 to 64

    58 on average

    1. 1Reroll Back Defense→ ideally Double Chance or Critical Damage Boost15% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Critical Damage Boost11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+13
    Accuracy

    Then bind it fully.

  6. +11
    Aulamus NecklaceA 23 → S+ 56 to 58

    57 on average

    1. 1Reroll MP→ ideally Combat Speed, Accuracy, Might or Precision15% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Accuracy, Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Accuracy Might Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  7. +11
    Nuakum BreastplateC 12 → S+ 59 to 68

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll MP→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+14
    Accuracy

    Then bind it fully.

  8. +10
    Nuakum BootsB 13 → S+ 58 to 71

    63 on average

    1. 1Reroll Dexterity→ ideally Move Speed or Perfect Chance16% a try
    2. 2Reroll Evasion→ ideally Move Speed or Perfect Chance12%
    3. 3Reroll Block→ ideally Move Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  9. +10
    Berk EarringsD 2 → S+ 56 to 57

    56 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Accuracy or Critical Hit25% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy or Critical Hit18%
    3. 3Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Critical Hit12%
    4. 4Reroll HP→ ideally Might, Precision, Attack, Accuracy or Critical Hit6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack Accuracy Critical Hit

    Then bind it fully.

  10. +11
    Nuakum GlovesB 14 → S+ 59 to 71

    64 on average

    1. 1Reroll Front Defense→ ideally Combat Speed or Perfect Chance15% a try
    2. 2Reroll Revitalization Contract +1→ ideally Combat Speed or Perfect Chance11%
    3. 3Reroll Grace of Enhancement +1→ ideally Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  11. +10
    Nuakum HelmD 2 → S+ 59 to 71

    62 on average

    1. 1Reroll Back Defense→ ideally Attack, Double Chance or Attack increase16% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Double Chance or Attack increase12%
    3. 3Reroll Vitality Evaporation +1→ ideally Attack, Double Chance or Attack increase9%
    4. 4Reroll Robe of Cold +1→ ideally Attack, Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack Double Chance Attack increase
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Incoming Heal Critical Hit

    Then bind it fully.

  12. +11
    Vakron GreavesA 25 → S+ 56 to 59

    57 on average

    1. 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance7% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1

    Then bind it fully.

  13. +10
    Nuakum CloakD 1 → S+ 58 to 63

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack9% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. Compass of VigorD 0 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  2. Parchment of MagicB 21 → S+ 87Craft a Unique withHellfire +1 Blaze +1
  3. Bell of MagicA 26 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Bind or enchant

Can't reach S+