CGear
Rerolls
How we plan
+10Up nextAulamus EarringsB 13 → S+ 55 to 6358 on average
- 1Flight Power30% a try
- 3Natural HP Regen25%
- 5MP19%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Precision Attack
- Good+13 to +14
- Accuracy Fury +1 Impact Hit +1 Critical Hit Insulting Roar +1
Then bind it fully.
+10Aulamus EarringsA 23 → S+ 55 to 6158 on average
- 2HP27% a try
- 4Defense21%
- 23Block16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Critical Hit
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 59 to 6662 on average
- 6Constitution15% a try
- 10Evasion12%
- 14Critical Hit Resist9%
- 19HP6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+7Bakarma PauldronsD 0 → S+ 58 to 6260 on average
- 7Evasion15% a try
- 11Critical Damage Defense12%
- 15Natural HP Regen9%
- 20Guarding Seal +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Dartan GlovesD 0 → S+ 55 to 5857 on average
- 8Critical Damage Defense15% a try
- 12Front Defense12%
- 16Critical Hit Resist9%
- 21MP6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Combat Speed Attack
- Good+14
- Impact Hit +1 Insulting Roar +1 Perfect Chance
Then bind it fully.
+8Bakarma HelmD 0 → S+ 57 to 6259 on average
- 9Critical Damage Defense13% a try
- 13Back Defense10%
- 18MP8%
- 24Guarding Seal +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Fury +1 Attack
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Bakarma GreavesB 15 → S+ 57 to 5958 on average
- 17Critical Damage Defense9% a try
- 22Natural MP Regen5%
- 25Block3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Fury +1 Perfect Chance
- Good+13
- Attack
Then bind it fully.
Can't reach S+
+10Spiritforged LongswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Divine Canyon BootsB 14Its best rolls fall short.
+5Divine Canyon CloakC 12Its best rolls fall short.
+8Pilgrim NecklaceD 0Its lines are fixed.
+8Pilgrim RingD 0Its lines are fixed.
+8Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+8Pilgrim BraceletD 0Its lines are fixed.