kiskInstall

ElyosLv 45 ClericHithanyaYggdrasil

Luina

101,028 CP
CGear
  1. +10
    Aulamus NecklaceD 1 → S+ 57 to 59

    57 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy26% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy20%
    3. 3Reroll Defense→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy14%
    4. 4Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  2. +10
    Aulamus EarringsB 20 → S+ 56 to 59

    57 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit22% a try
    2. 2Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit17%
    3. 3Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+14
    Accuracy

    Then bind it fully.

  3. +10
    Aulamus RingB 14 → S+ 55 to 67

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision17% a try
    2. 2Reroll Block→ ideally Might or Precision12%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Bolt +1

    Then bind it fully.

  4. +10
    Aulamus RingB 13 → S+ 55 to 67

    60 on average

    1. 1Reroll MP→ ideally Might or Precision15% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision12%
    3. 3Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  5. Vakron PauldronsD 2 → S+ 57 to 67

    60 on average

    1. 1Reroll Evasion→ ideally Attack, Critical Damage Boost or Double Chance17% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Critical Damage Boost or Double Chance13%
    3. 3Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Double Chance10%
    4. 4Reroll Regeneration→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  6. +10
    Gartua GlovesD 0 → S+ 65 to 69

    67 on average

    1. 1Reroll Status Effect Resist→ ideally Combat Speed or Attack12% a try
    2. 2Reroll Front Defense→ ideally Combat Speed or Attack9%
    3. 3Reroll MP→ ideally Combat Speed or Attack7%
    4. 4Reroll Survival Willpower +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  7. +6
    Kashapa BootsD 2 → S+ 59 to 60

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +112% a try
    2. 2Reroll HP→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +19%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +16%
    4. 4Reroll Healing Enhancement +1→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Move Speed Attack Empyrean Lord's Grace +1 Perfect Chance Earth's Grace +1

    Then bind it fully.

  8. +10
    Kashapa BreastplateB 14 → S+ 58 to 60

    59 on average

    1. 1Reroll Dexterity→ ideally Attack or Damage Boost10% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack or Damage Boost7%
    3. 3Reroll Natural HP Regen→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost
    Good+14
    Earth's Grace +1 Perfect Chance

    Then bind it fully.

  9. +9
    Vakron CloakB 18 → S+ 65 to 70

    67 on average

    1. 1Reroll Natural MP Regen→ ideally Attack increase or Attack9% a try
    2. 2Reroll Radiant Benediction +1→ ideally Attack increase or Attack6%
    3. 3Reroll Accuracy→ ideally Attack increase or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +5
    Kashapa GreavesB 21 → S+ 55

    55 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Empyrean Lord's Grace +16% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance or Empyrean Lord's Grace +14%
    3. 3Reroll Earth's Grace +1→ ideally Attack increase, Damage Tolerance or Empyrean Lord's Grace +11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +14
    Attack increase Damage Tolerance Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. Compass of MagicC 9 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  2. Chalice of MagicC 8 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  3. Bell of VigorC 9 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  4. Mirror of MagicA 28 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Bind or enchant

Can't reach S+