Rerolls
How we plan
+5Up nextBakarma BootsB 13 → S+ 57 to 5958 on average
- 1Reroll Front Defense→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +113% a try
- 2Reroll Critical Hit Resist→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +19%
- 3Reroll MP→ ideally Fury +1, Move Speed, Attack, Perfect Chance or Impact Hit +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Fury +1 Move Speed Attack Perfect Chance Impact Hit +1
Then bind it fully.
+5Bakarma PauldronsD 4 → S+ 58 to 6260 on average
- 1Reroll Endurance Penetration→ ideally Attack, Double Chance, Critical Damage Boost or Fury +114% a try
- 2Reroll Perfect Resist→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
- 3Reroll HP→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
- 4Reroll Block→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Bakarma CloakD 0 → S+ 57 to 6359 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Double Chance or Fury +113% a try
- 2Reroll Back Defense→ ideally Attack increase, Double Chance or Fury +110%
- 3Reroll MP→ ideally Attack increase, Double Chance or Fury +18%
- 4Reroll Punishing Benediction +1→ ideally Attack increase, Double Chance or Fury +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Attack increase Double Chance Fury +1
- Good+13 to +14
- Attack Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Bakarma GlovesC 9 → S+ 58 to 6260 on average
- 1Reroll Evasion→ ideally Fury +1, Combat Speed or Perfect Chance11% a try
- 2Reroll Critical Hit Resist→ ideally Fury +1, Combat Speed or Perfect Chance8%
- 3Reroll Block Pain +1→ ideally Fury +1, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Fury +1 Combat Speed Perfect Chance
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Bakarma HelmC 6 → S+ 57 to 6259 on average
- 1Reroll Front Defense→ ideally Double Chance, Attack increase, Fury +1 or Attack13% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase, Fury +1 or Attack10%
- 3Reroll Critical Hit→ ideally Double Chance, Attack increase, Fury +1 or Attack8%
- 4Reroll Incoming Heal→ ideally Double Chance, Attack increase, Fury +1 or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Fury +1 Attack
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Courage BreastplateC 6 → S+ 56 to 5857 on average
- 1Reroll Front Defense→ ideally Fury +1, Impact Hit +1, Damage Boost or Attack14% a try
- 2Reroll Critical Hit Resist→ ideally Fury +1, Impact Hit +1, Damage Boost or Attack11%
- 3Reroll Critical Hit→ ideally Fury +1, Impact Hit +1, Damage Boost or Attack8%
- 4Reroll Dexterity→ ideally Fury +1, Impact Hit +1, Damage Boost or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Fury +1 Impact Hit +1 Damage Boost Attack
- Good+14
- Insulting Roar +1
Then bind it fully.
+5Bakarma GreavesD 1 → S+ 57 to 5958 on average
- 1Reroll Willpower→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance11% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance8%
- 3Reroll Block Pain +1→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance5%
- 4Reroll Critical Hit→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Fury +1 Perfect Chance Damage Tolerance
- Good+13
- Attack
Then bind it fully.
Can't reach S+
+10Spiritforged LongswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Liberator NecklaceD 0Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
+5Liberator EarringsD 3Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-31 04:26 UTC. Their page looks them up again when it's opened in a browser.