Rerolls
How we plan
+10Up nextEnraged Kromede EarringsA 29 → S+ 57 to 6359 on average
- 1Reroll MP→ ideally Might, Precision, Attack or Move Speed27% a try
- 2Reroll Consecutive Countercurrent +1→ ideally Might, Precision, Attack or Move Speed22%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed
- Good+14 to +15
- Accuracy Critical Hit Spirit Strike +1 Element Unification +1
Then bind it fully.
+10Aulamus EarringsC 12 → S+ 55 to 6258 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +129% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +123%
- 3Reroll Consecutive Countercurrent +1→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Spirit Revitalization +1
Then bind it fully.
+10Enraged Kromede NecklaceA 29 → S+ 57 to 6461 on average
- 1Reroll Consecutive Countercurrent +1→ ideally Might, Attack or Precision23% a try
- 2Reroll Spirit's Descent +1→ ideally Might, Attack or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision
- Good+14 to +15
- Spirit Strike +1 Mental Focus +1 Critical Hit Element Unification +1
- Fine+12
- Spirit Revitalization +1
Then bind it fully.
+14Splendent Star Dragon Lord OrbS 47 → S+ 56 to 6865 on average
- 1Reroll Front Attack→ ideally Precision, Weapon Damage Boost or Damage Boost18% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Precision Weapon Damage Boost Damage Boost
- Fine+3
- Status Effect Accuracy
Then bind it fully.
+10Enraged Kromede RingB 19 → S+ 59 to 6864 on average
- 1Reroll HP→ ideally Might, Precision or Attack17% a try
- 2Reroll MP→ ideally Might, Precision or Attack12%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Combustion +1
- Fine+14
- Cold Shock +1
Then bind it fully.
+10Enraged Kromede RingC 9 → S+ 59 to 6965 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack17% a try
- 2Reroll Summon: Wind Spirit +1→ ideally Might, Precision or Attack13%
- 3Reroll Accuracy→ ideally Might, Precision or Attack11%
- 4Reroll Summon: Earth Spirit +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
- Fine+14
- Cold Shock +1
Then bind it fully.
+10Vakron BootsB 14 → S+ 60 to 6563 on average
- 1Reroll Evasion→ ideally Move Speed, Spirit Strike +1, Attack or Mental Focus +113% a try
- 2Reroll Front Defense→ ideally Move Speed, Spirit Strike +1, Attack or Mental Focus +110%
- 3Reroll MP→ ideally Move Speed, Spirit Strike +1, Attack or Mental Focus +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Spirit Strike +1 Attack Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron BreastplateC 5 → S+ 60 to 6562 on average
- 1Reroll Double Resist→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +115% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +112%
- 3Reroll Natural MP Regen→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +19%
- 4Reroll Accuracy→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Nuakum HelmD 2 → S+ 61 to 7064 on average
- 1Reroll Defense→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Evasion→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Accuracy→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Nuakum CloakD 3 → S+ 58 to 7263 on average
- 1Reroll Dexterity→ ideally Attack increase or Double Chance13% a try
- 2Reroll Natural MP Regen→ ideally Attack increase or Double Chance10%
- 3Reroll Accuracy→ ideally Attack increase or Double Chance8%
- 4Reroll Critical Damage Tolerance→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Double Chance
- Good+15 to +17
- Spirit Strike +1 Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+10Nuakum GlovesB 17 → S+ 61 to 6965 on average
- 1Reroll Willpower→ ideally Combat Speed or Perfect Chance11% a try
- 2Reroll Revitalization Contract +1→ ideally Combat Speed or Perfect Chance8%
- 3Reroll Accuracy→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Combat Speed Perfect Chance
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Nuakum GreavesB 16 → S+ 61 to 6763 on average
- 1Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Spirit's Descent +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +15
- Attack Mental Focus +1
Then bind it fully.
+10Nuakum PauldronsA 30 → S+ 58 to 6963 on average
- 1Reroll Natural HP Regen→ ideally Double Chance10% a try
- 2Reroll Corrode +1→ ideally Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
- Fine+9 to +13
- Element Unification +1 Spirit Revitalization +1
Then bind it fully.
Arcana crafts
+1Compass of VigorB 19 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Bind or enchant
+2Chalice of VigorS 38 → S+ 58Enchant it fully
Bell of MagicS 36 → S+ 82Enchant it fully
Mirror of VigorA 29 → S+ 66Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.