kiskInstall

AsmodiansLv 45 ClericIsraphelOwO

Aura

107,058 CP
BGear
  1. +10
    Nuakum GuardA 26 → S+ 59 to 63

    61 on average

    1. 1Reroll Critical Hit→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Might23% a try
    2. 2Reroll Front Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Might18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Weapon Damage Boost Combat Speed Damage Boost Might
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Aulamus MaceA 22 → S+ 56 to 57

    57 on average

    1. 1Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost23% a try
    2. 2Reroll Healing Light +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision Combat Speed Weapon Damage Boost Damage Boost

    Then bind it fully.

  3. Enraged Kromede EarringsC 9 → S+ 55 to 66

    61 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy29% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    4. 4Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. Enraged Kromede RingD 3 → S+ 55 to 72

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision20% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision15%
    3. 3Reroll HP→ ideally Might or Precision11%
    4. 4Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +5
    Enraged Kromede RingA 27 → S+ 55 to 69

    61 on average

    1. 1Reroll Evasion→ ideally Might or Precision13% a try
    2. 2Reroll Block→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1

    Then bind it fully.

  6. +10
    Nuakum PauldronsB 17 → S+ 59 to 71

    66 on average

    1. 1Reroll HP→ ideally Critical Damage Boost or Attack16% a try
    2. 2Reroll Natural MP Regen→ ideally Critical Damage Boost or Attack12%
    3. 3Reroll Natural HP Regen→ ideally Critical Damage Boost or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  7. +10
    Enraged Kromede NecklaceS 36 → S+ 59 to 63

    61 on average

    1. 1Reroll MP→ ideally Might, Combat Speed or Precision11% a try

    Reroll it until it lands one of these:

    Best+16
    Might Combat Speed Precision
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +10
    Nuakum GlovesD 2 → S+ 56 to 73

    63 on average

    1. 1Reroll Multi-hit Resist→ ideally Combat Speed or Attack16% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed or Attack13%
    3. 3Reroll Warm Benediction +1→ ideally Combat Speed or Attack10%
    4. 4Reroll Immortal Veil +1→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  9. +10
    Nuakum BreastplateA 22 → S+ 58 to 65

    61 on average

    1. 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance10% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  10. +10
    Nuakum GreavesD 1 → S+ 60 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Radiant Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Vakron HelmB 13 → S+ 56 to 64

    58 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Heal Block +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Earth's Grace +1 Incoming Heal

    Then bind it fully.

  12. +10
    Nuakum BootsA 26 → S+ 55 to 57

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance4% a try

    Reroll it until it lands one of these:

    Best+19 to +20
    Move Speed Perfect Chance

    Then bind it fully.

  13. +10
    Nuakum CloakA 26 → S+ 67 to 74

    68 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase4% a try
    2. 2Reroll Radiant Benediction +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Fine+14
    Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Compass of MagicB 18 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  2. Chalice of VigorA 22 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1

Bind or enchant

Can't reach S+