Rerolls
How we plan
+10Up nextVakron GuardB 14 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision31% a try
- 2Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision25%
- 3Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision
- Good+13
- Attack
Then bind it fully.
+12Aulamus SpellbookA 29 → S+ 56 to 5958 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Damage Boost or Multi-hit Chance27% a try
- 2Reroll Back Attack→ ideally Might, Precision, Damage Boost or Multi-hit Chance21%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus RingA 28 → S+ 56 to 6559 on average
- 1Reroll Block→ ideally Might or Precision18% a try
- 2Reroll HP→ ideally Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1
Then bind it fully.
+10Aulamus EarringsB 20 → S+ 57 to 5958 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed22% a try
- 2Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed17%
- 3Reroll Robe of Earth +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
Then bind it fully.
+10Aulamus RingA 26 → S+ 57 to 6559 on average
- 1Reroll Flame Scattershot +1→ ideally Might or Precision14% a try
- 2Reroll HP→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1
Then bind it fully.
+10Aulamus NecklaceB 14 → S+ 55 to 5857 on average
- 1Reroll Block→ ideally Combat Speed, Attack, Accuracy, Might or Precision21% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Accuracy, Might or Precision15%
- 3Reroll Cold Snap +1→ ideally Combat Speed, Attack, Accuracy, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Accuracy Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron GlovesB 15 → S+ 55 to 6759 on average
- 1Reroll Dexterity→ ideally Attack, Combat Speed or Perfect Chance17% a try
- 2Reroll Evasion→ ideally Attack, Combat Speed or Perfect Chance13%
- 3Reroll Natural MP Regen→ ideally Attack, Combat Speed or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Vakron BreastplateB 17 → S+ 57 to 6460 on average
- 1Reroll Regeneration→ ideally Attack or Perfect Chance16% a try
- 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance13%
- 3Reroll MP→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus EarringsA 28 → S+ 57 to 6159 on average
- 1Reroll Grace of Resistance +1→ ideally Might, Precision, Accuracy or Move Speed13% a try
- 2Reroll Absorb Essence +1→ ideally Might, Precision, Accuracy or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron PauldronsB 14 → S+ 57 to 6259 on average
- 1Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost14% a try
- 2Reroll Absorb Essence +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 3Reroll Robe of Cold +1→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
Then bind it fully.
+10Gartua GreavesC 8 → S+ 56 to 5957 on average
- 1Reroll MP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11% a try
- 2Reroll HP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
- 3Reroll Grace of Enhancement +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Vakron BootsB 15 → S+ 62 to 6763 on average
- 1Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance13% a try
- 2Reroll HP→ ideally Attack, Move Speed or Perfect Chance9%
- 3Reroll Natural HP Regen→ ideally Attack, Move Speed or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron HelmB 18 → S+ 61 to 6663 on average
- 1Reroll Defense→ ideally Attack increase or Attack10% a try
- 2Reroll Block→ ideally Attack increase or Attack7%
- 3Reroll Fire Mark +1→ ideally Attack increase or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack increase Attack
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
+10Vakron CloakD 1 → S+ 56 to 5956 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Revitalization Contract +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Parchment of VigorC 11 → S+ 87Craft a Unique withHellfire +1 Blaze +1
Mirror of VigorC 8 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Chalice of MagicC 11 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Compass of VigorB 17 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bell of MagicB 14 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.