kiskInstall

AsmodiansLv 45 ChanterIsraphelLazyGamers

Drexel

118,025 CP
BGear
  1. +11
    Aulamus StaffS 40 → S+ 56 to 57

    57 on average

    1. 1Reroll Critical Hit→ ideally Might, Weapon Damage Boost or Damage Boost18% a try

    Reroll it until it lands one of these:

    Best+15
    Might Weapon Damage Boost Damage Boost
    Good+14
    Multi-hit Chance

    Then bind it fully.

  2. +10
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed22% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed18%
    3. 3Reroll Defense→ ideally Might, Precision, Attack or Move Speed14%
    4. 4Reroll Raging Spell +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +10
    Aulamus RingB 15 → S+ 58 to 65

    62 on average

    1. 1Reroll MP→ ideally Might or Precision17% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision12%
    3. 3Reroll Flight Power→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  4. +10
    Aulamus RingA 28 → S+ 56 to 65

    60 on average

    1. 1Reroll Flight Power→ ideally Might or Precision12% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  5. +10
    Vakron BootsB 15 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll HP→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +10
    Gartua PauldronsC 5 → S+ 60 to 65

    62 on average

    1. 1Reroll MP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
    3. 3Reroll Critical Hit→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    4. 4Reroll Accuracy→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +10
    Vakron GlovesA 28 → S+ 60 to 62

    61 on average

    1. 1Reroll Constitution→ ideally Combat Speed, Attack or Perfect Chance10% a try
    2. 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance
    Good+15
    Impact Hit +1

    Then bind it fully.

  8. +10
    Vakron GreavesD 0 → S+ 58 to 64

    60 on average

    1. 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
    3. 3Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Blessing of Life +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  9. +10
    Aulamus NecklaceA 29 → S+ 55 to 59

    57 on average

    1. 1Reroll MP→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +114% a try
    2. 2Reroll Critical Hit→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +111%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Might Precision Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  10. +11
    Vakron BreastplateC 12 → S+ 60 to 65

    63 on average

    1. 1Reroll Constitution→ ideally Damage Boost or Perfect Chance11% a try
    2. 2Reroll MP→ ideally Damage Boost or Perfect Chance8%
    3. 3Reroll Blessing of Life +1→ ideally Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  11. +10
    Nuakum HelmC 5 → S+ 60 to 70

    63 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack12% a try
    2. 2Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Earth's Promise +1→ ideally Double Chance, Attack increase or Attack7%
    4. 4Reroll Inspiring Spell +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  12. +10
    Vakron CloakB 13 → S+ 56 to 65

    60 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Critical Hit→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1

    Then bind it fully.

Arcana crafts

  1. +1
    Parchment of VigorB 18 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  2. Chalice of VigorA 22 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  3. +1
    Compass of MagicA 29 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  4. Bell of VigorA 27 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+