Rerolls
How we plan
+10Up nextAulamus EarringsA 32 → S+ 57 to 6057 on average
- 1Reroll HP→ ideally Precision or Move Speed20% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Precision Move Speed
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
Then bind it fully.
+11Aulamus StaffS 40 → S+ 56 to 5757 on average
- 1Reroll Critical Hit→ ideally Might, Weapon Damage Boost or Damage Boost18% a try
Reroll it until it lands one of these:
- Best+15
- Might Weapon Damage Boost Damage Boost
- Good+14
- Multi-hit Chance
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 55 to 6560 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed22% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed18%
- 3Reroll Defense→ ideally Might, Precision, Attack or Move Speed14%
- 4Reroll Raging Spell +1→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 58 to 6562 on average
- 1Reroll MP→ ideally Might or Precision17% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision12%
- 3Reroll Flight Power→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Aulamus RingA 28 → S+ 56 to 6560 on average
- 1Reroll Flight Power→ ideally Might or Precision12% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Vakron BootsB 15 → S+ 59 to 6562 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll HP→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Gartua PauldronsC 5 → S+ 60 to 6562 on average
- 1Reroll MP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
- 3Reroll Critical Hit→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Accuracy→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GlovesA 28 → S+ 60 to 6261 on average
- 1Reroll Constitution→ ideally Combat Speed, Attack or Perfect Chance10% a try
- 2Reroll HP→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+15
- Impact Hit +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 58 to 6460 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
- 3Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Blessing of Life +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Aulamus NecklaceA 29 → S+ 55 to 5957 on average
- 1Reroll MP→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +114% a try
- 2Reroll Critical Hit→ ideally Combat Speed, Might, Precision, Attack Preparation +1 or Impact Hit +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+11Vakron BreastplateC 12 → S+ 60 to 6563 on average
- 1Reroll Constitution→ ideally Damage Boost or Perfect Chance11% a try
- 2Reroll MP→ ideally Damage Boost or Perfect Chance8%
- 3Reroll Blessing of Life +1→ ideally Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum HelmC 5 → S+ 60 to 7063 on average
- 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack12% a try
- 2Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Earth's Promise +1→ ideally Double Chance, Attack increase or Attack7%
- 4Reroll Inspiring Spell +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron CloakB 13 → S+ 56 to 6560 on average
- 1Reroll Evasion→ ideally Double Chance or Attack increase11% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase8%
- 3Reroll Critical Hit→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
Then bind it fully.
Arcana crafts
+1Parchment of VigorB 18 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Chalice of VigorA 22 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+1Compass of MagicA 29 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bell of VigorA 27 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Bind or enchant
+1Mirror of VigorS 42 → S+ 74Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.