Rerolls
How we plan
+10Up nextAulamus EarringsD 2 → S+ 56 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit28% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit22%
- 3Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
- 4Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+15Aulamus EarringsS 37 → S+ 56 to 5756 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack15% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Precision Attack
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus NecklaceC 9 → S+ 57 to 5958 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Precision, Critical Hit or Accuracy22% a try
- 2Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Precision, Critical Hit or Accuracy16%
- 3Reroll HP→ ideally Combat Speed, Attack, Precision, Critical Hit or Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Precision Critical Hit Accuracy
Then bind it fully.
+10Enraged Kromede RingD 0 → S+ 55 to 7264 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision19% a try
- 2Reroll MP→ ideally Might or Precision14%
- 3Reroll Debilitating Mark +1→ ideally Might or Precision11%
- 4Reroll Defense→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Enraged Kromede RingB 14 → S+ 57 to 7263 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision15% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision12%
- 3Reroll Chain of Torment +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Nuakum BreastplateB 14 → S+ 58 to 7163 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll MP→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum GlovesD 1 → S+ 56 to 7363 on average
- 1Reroll Dexterity→ ideally Combat Speed or Attack17% a try
- 2Reroll Back Defense→ ideally Combat Speed or Attack14%
- 3Reroll Front Defense→ ideally Combat Speed or Attack10%
- 4Reroll Constitution→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+15Nuakum HelmS 37 → S+ 57 to 6259 on average
- 1Reroll Back Defense→ ideally Attack11% a try
Reroll it until it lands one of these:
- Best+18
- Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum PauldronsD 1 → S+ 58 to 7163 on average
- 1Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack16% a try
- 2Reroll Heal Block +1→ ideally Critical Damage Boost, Double Chance or Attack13%
- 3Reroll Prayer of Concentration +1→ ideally Critical Damage Boost, Double Chance or Attack10%
- 4Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum BootsD 5 → S+ 57 to 7266 on average
- 1Reroll Perfect Resist→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll Defense→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll Survival Willpower +1→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+10Nuakum CloakD 0 → S+ 67 to 7469 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase8%
- 3Reroll MP→ ideally Double Chance or Attack increase5%
- 4Reroll Warm Benediction +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+15Nuakum GreavesS 47 → S+ 60 to 6563 on average
- 1Reroll Critical Hit→ ideally Attack increase or Damage Tolerance6% a try
Reroll it until it lands one of these:
- Best+18
- Attack increase Damage Tolerance
- Fine+13
- Earth's Grace +1
Then bind it fully.
Arcana crafts
+4Chalice of VigorA 24 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Bind or enchant
Bell of VigorA 35 → S+ 78Enchant it fully
+1Mirror of VigorS 45 → S+ 73Enchant it fully
Can't reach S+
+15Enraged Kromede WarhammerS 42Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard, Parchment of Vigor, Compass of Vigor.