Rerolls
How we plan
+12Up nextEnraged Kromede EarringsD 2 → S+ 55 to 7163 on average
- 1Reroll Flight Power→ ideally Might, Attack, Move Speed or Precision21% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Move Speed or Precision17%
- 3Reroll Blood Absorption +1→ ideally Might, Attack, Move Speed or Precision14%
- 4Reroll Survival Stance +1→ ideally Might, Attack, Move Speed or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+12Enraged Kromede EarringsC 8 → S+ 55 to 7163 on average
- 1Reroll Flight Power→ ideally Might, Attack, Move Speed or Precision23% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack, Move Speed or Precision19%
- 3Reroll Block→ ideally Might, Attack, Move Speed or Precision15%
- 4Reroll Critical Hit→ ideally Might, Attack, Move Speed or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+13Enraged Kromede RingB 21 → S+ 56 to 6159 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack or Precision12% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Fine+14
- Ruinous Blow +1
Then bind it fully.
+12Nuakum BreastplateB 19 → S+ 60 to 7065 on average
- 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance14% a try
- 2Reroll MP→ ideally Attack or Perfect Chance11%
- 3Reroll Protection Armor +1→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+13
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+12Nuakum PauldronsA 22 → S+ 60 to 6964 on average
- 1Reroll Evasion→ ideally Double Chance or Attack14% a try
- 2Reroll MP→ ideally Double Chance or Attack11%
- 3Reroll Accuracy→ ideally Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+14
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+12Nuakum GlovesA 30 → S+ 57 to 6862 on average
- 1Reroll MP→ ideally Perfect Chance or Attack12% a try
- 2Reroll Natural MP Regen→ ideally Perfect Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+11
- Impact Hit +1
Then bind it fully.
+12Enraged Kromede NecklaceA 34 → S+ 57 to 6260 on average
- 1Reroll Block→ ideally Might, Attack, Combat Speed or Precision14% a try
- 2Reroll Critical Hit→ ideally Might, Attack, Combat Speed or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Combat Speed Precision
- Good+14
- Attack Preparation +1
Then bind it fully.
+12Nuakum BootsA 27 → S+ 58 to 6461 on average
- 1Reroll Survival Willpower +1→ ideally Move Speed or Perfect Chance9% a try
- 2Reroll Identify Weakness +1→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Experienced Counterstrike +1
Then bind it fully.
+13Enraged Kromede RingB 18 → S+ 57 to 6662 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack or Precision15% a try
- 2Reroll Block→ ideally Might, Attack or Precision10%
- 3Reroll Keen Strike +1→ ideally Might, Attack or Precision6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Overhead Slam +1
- Fine+14
- Ruinous Blow +1
Then bind it fully.
+12Nuakum HelmD 0 → S+ 59 to 7163 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Blood Absorption +1→ ideally Double Chance, Attack increase or Attack7%
- 4Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+12Nuakum GreavesB 13 → S+ 60 to 6662 on average
- 1Reroll Double Resist→ ideally Attack increase or Perfect Chance11% a try
- 2Reroll HP→ ideally Attack increase or Perfect Chance8%
- 3Reroll Survival Stance +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Perfect Chance
- Good+15 to +17
- Damage Tolerance Attack Experienced Counterstrike +1
Then bind it fully.
+12Nuakum CloakD 0 → S+ 66 to 7368 on average
- 1Reroll Block→ ideally Double Chance or Attack increase11% a try
- 2Reroll MP→ ideally Double Chance or Attack increase8%
- 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
- 4Reroll Destructive Impulse +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14 to +15
- Attack Murderous Burst +1
Then bind it fully.
Bind or enchant
+1Parchment of VigorS 43 → S+ 73Enchant it fully
Compass of VigorA 25 → S+ 56Enchant it fully
Bell of VigorA 26 → S+ 59Enchant it fully
Mirror of MagicS 43 → BiS 98Enchant it fully
Can't reach S+
+15Enraged Kromede ClaymoreA 30Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard, Chalice of Vigor.