Rerolls
How we plan
+3Up nextEnraged Kromede EarringsB 15 → S+ 56 to 6159 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
- 2Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
- 3Reroll Melee Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+4Enraged Kromede NecklaceB 13 → S+ 57 to 6461 on average
- 1Reroll Block→ ideally Critical Hit, Might, Combat Speed, Attack or Precision23% a try
- 2Reroll MP→ ideally Critical Hit, Might, Combat Speed, Attack or Precision18%
- 3Reroll Unyielding Resolve +1→ ideally Critical Hit, Might, Combat Speed, Attack or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+15Enraged Kromede EarringsA 26 → S+ 57 to 6260 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Accuracy or Move Speed19% a try
- 2Reroll Wind Vigor +1→ ideally Might, Precision, Attack, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
- Good+13
- Focused Eye +1
Then bind it fully.
+1Nuakum PauldronsD 5 → S+ 55 to 6961 on average
- 1Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack22% a try
- 2Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack18%
- 3Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack14%
- 4Reroll Defense increase→ ideally Double Chance, Critical Damage Boost or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+1Nuakum BreastplateC 5 → S+ 56 to 6962 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance21% a try
- 2Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance18%
- 3Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance14%
- 4Reroll Defense increase→ ideally Damage Boost, Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+3Enraged Kromede RingC 7 → S+ 55 to 7164 on average
- 1Reroll MP→ ideally Might, Precision or Attack21% a try
- 2Reroll Suppressing Arrow +1→ ideally Might, Precision or Attack16%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack14%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+1Nuakum GreavesD 0 → S+ 61 to 6964 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+1Nuakum CloakB 21 → S+ 58 to 7663 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance14% a try
- 2Reroll Block→ ideally Double Chance10%
- 3Reroll Hunter's Soul +1→ ideally Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+15Nuakum BootsA 27 → S+ 64 to 6965 on average
- 1Reroll Back Defense→ ideally Perfect Chance10% a try
- 2Reroll HP→ ideally Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+15Nuakum HelmA 28 → S+ 58 to 6662 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack9% a try
- 2Reroll Hunter's Soul +1→ ideally Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+15Nuakum GlovesS 35 → S+ 5757 on average
- 1Reroll Front Defense→ ideally Attack or Perfect Chance5% a try
Reroll it until it lands one of these:
- Best+18
- Attack Perfect Chance
Then bind it fully.
Arcana crafts
Chalice of MagicC 12 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Bell of VigorC 10 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Bind or enchant
+15Enraged Kromede RingS 44 → S+ 58Bind it fully
+1Parchment of VigorS 37 → S+ 62Enchant it fully
+1Compass of MagicA 30 → S+ 61Enchant it fully
Mirror of VigorS 36 → S+ 81Enchant it fully
Can't reach S+
+15Enraged Kromede LongbowA 29Soul Fuse it for one more line.
+15Fantasy GuardA 30Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.