Rerolls
How we plan
+10Up nextNuakum GuardA 29 → S+ 60 to 6362 on average
- 1Reroll Wish of Concentration +1→ ideally Weapon Damage Boost, Combat Speed, Multi-hit Chance or Precision25% a try
- 2Reroll Status Effect Accuracy→ ideally Weapon Damage Boost, Combat Speed, Multi-hit Chance or Precision21%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Multi-hit Chance Precision
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceB 19 → S+ 55 to 5655 on average
- 1Reroll Natural MP Regen→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy22% a try
- 2Reroll Natural HP Regen→ ideally Critical Hit, Might, Combat Speed, Attack or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Accuracy
Then bind it fully.
+10Enraged Kromede RingD 0 → S+ 56 to 7063 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision23% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision19%
- 3Reroll Flame Scattershot +1→ ideally Might or Precision15%
- 4Reroll Accuracy→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Enraged Kromede EarringsB 16 → S+ 61 to 6563 on average
- 1Reroll Block→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed21% a try
- 2Reroll Grace of Resistance +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed15%
- 3Reroll Critical Hit Resist→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Enraged Kromede EarringsC 7 → S+ 61 to 6563 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed26% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed20%
- 3Reroll Intelligence→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed15%
- 4Reroll Grace of Enhancement +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum GlovesD 2 → S+ 58 to 7163 on average
- 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance19% a try
- 2Reroll Defense→ ideally Combat Speed, Attack or Perfect Chance15%
- 3Reroll Status Effect Resist→ ideally Combat Speed, Attack or Perfect Chance11%
- 4Reroll Grace of Enhancement +1→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Enraged Kromede RingA 27 → S+ 58 to 7062 on average
- 1Reroll Accuracy→ ideally Might or Precision14% a try
- 2Reroll Critical Hit→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1
Then bind it fully.
+10Nuakum PauldronsB 18 → S+ 60 to 6862 on average
- 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost or Attack17% a try
- 2Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack13%
- 3Reroll Constitution→ ideally Double Chance, Critical Damage Boost or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+15
- Critical Hit
- Fine+13
- Accuracy
Then bind it fully.
+10Nuakum BreastplateC 6 → S+ 59 to 6963 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance19% a try
- 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance15%
- 3Reroll Grace of Enhancement +1→ ideally Damage Boost, Attack or Perfect Chance11%
- 4Reroll Weapon Damage Tolerance→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Attack Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+14
- Accuracy
Then bind it fully.
+10Nuakum BootsC 10 → S+ 58 to 6661 on average
- 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance14% a try
- 2Reroll Revitalization Contract +1→ ideally Move Speed, Attack or Perfect Chance11%
- 3Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+14
- Critical Hit
Then bind it fully.
+10Nuakum HelmC 9 → S+ 59 to 6861 on average
- 1Reroll Perfect Resist→ ideally Attack, Double Chance or Attack increase11% a try
- 2Reroll Front Defense→ ideally Attack, Double Chance or Attack increase8%
- 3Reroll MP→ ideally Attack, Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+13
- Incoming Heal
Then bind it fully.
+10Nuakum GreavesB 13 → S+ 59 to 6461 on average
- 1Reroll Grace of Resistance +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Robe of Earth +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Nuakum CloakA 23 → S+ 65 to 6665 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack6% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
Then bind it fully.
Arcana crafts
+1Compass of MagicB 20 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bell of MagicA 23 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Bind or enchant
+2Chalice of VigorS 50 → S+ 74Enchant it fully
Mirror of MagicA 30 → S+ 68Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Aulamus Spellbook, Parchment of Magic.