kiskInstall

AsmodiansLv 45 RangerIsraphelAlone

Keai

174,363 CP
AGear
  1. +10
    Enraged Kromede EarringsD 0 → S+ 57 to 66

    62 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed30% a try
    2. 2Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed24%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
    4. 4Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1

    Then bind it fully.

  2. +10
    Splendent Star Dragon Lord NecklaceB 19 → S+ 57 to 68

    65 on average

    1. 1Reroll Flight Power→ ideally Critical Hit, Precision, Attack, Combat Speed or Accuracy29% a try
    2. 2Reroll Critical Hit Resist→ ideally Critical Hit, Precision, Attack, Combat Speed or Accuracy24%
    3. 3Reroll Wind Vigor +1→ ideally Critical Hit, Precision, Attack, Combat Speed or Accuracy19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14
    Critical Hit Precision Attack Combat Speed Accuracy
    Good+13
    Focused Eye +1 Hunter's Resolve +1
    Fine+6
    Concentrated Fire +1

    Then bind it fully.

  3. +12
    Enraged Kromede EarringsA 26 → S+ 56 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit or Move Speed20% a try
    2. 2Reroll Unyielding Resolve +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingD 0 → S+ 55 to 71

    64 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Defiance +1→ ideally Might, Precision or Attack16%
    3. 3Reroll Evasion→ ideally Might, Precision or Attack14%
    4. 4Reroll Critical Hit Resist→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  5. +15
    Nuakum BreastplateA 30 → S+ 58 to 67

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Attack or Perfect Chance16% a try
    2. 2Reroll Revitalization Contract +1→ ideally Attack or Perfect Chance12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +16
    Critical Hit Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  6. +15
    Nuakum PauldronsA 24 → S+ 57 to 65

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Double Chance or Attack14% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  7. +13
    Enraged Kromede RingB 22 → S+ 55 to 70

    62 on average

    1. 1Reroll HP→ ideally Might, Precision or Attack17% a try
    2. 2Reroll Defense→ ideally Might, Precision or Attack13%
    3. 3Reroll Burst Arrow +1→ ideally Might, Precision or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1

    Then bind it fully.

  8. +15
    Nuakum BootsB 16 → S+ 61 to 69

    64 on average

    1. 1Reroll Natural MP Regen→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Wind Vigor +1→ ideally Attack or Perfect Chance10%
    3. 3Reroll Constitution→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum HelmD 1 → S+ 59 to 71

    63 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack15% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack9%
    4. 4Reroll Endurance→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Critical Hit

    Then bind it fully.

  10. +15
    Nuakum GlovesB 19 → S+ 61 to 69

    65 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll MP→ ideally Attack or Perfect Chance10%
    3. 3Reroll Defense increase→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  11. +10
    Vakron GreavesC 12 → S+ 59 to 63

    61 on average

    1. 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
    2. 2Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  12. +10
    Nuakum CloakB 17 → S+ 56 to 65

    59 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16
    Focused Eye +1
    Fine+15
    Hunter's Resolve +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Splendent Dark Dragon Lord Bow, Chalice of Vigor, Parchment of Vigor, Compass of Vigor.