kiskInstall

AsmodiansLv 45 ClericIsraphelDynastyYin

Luneric

178,080 CP
AGear
  1. +15
    Enraged Kromede NecklaceD 1 → S+ 59 to 65

    61 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy25% a try
    2. 2Reroll Heal Block +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy20%
    3. 3Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy16%
    4. 4Reroll Survival Willpower +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Attack Precision Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  2. +15
    Enraged Kromede EarringsA 23 → S+ 56 to 66

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Move Speed or Critical Hit18% a try
    2. 2Reroll MP→ ideally Might, Precision, Move Speed or Critical Hit13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed Critical Hit
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +15
    Enraged Kromede RingA 34 → S+ 60 to 71

    64 on average

    1. 1Reroll Chain of Torment +1→ ideally Precision15% a try

    Reroll it until it lands one of these:

    Best+20
    Precision
    Fine+9 to +14
    Condemnation +1 Earth's Retribution +1 Bolt +1 Divine Aura +1 Healing Light +1 Light of Regeneration +1 Judgment Thunder +1

    Then bind it fully.

  4. +15
    Nuakum PauldronsD 1 → S+ 58 to 71

    63 on average

    1. 1Reroll Perfect Resist→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll Block→ ideally Critical Damage Boost, Double Chance or Attack14%
    3. 3Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance or Attack10%
    4. 4Reroll Warm Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit

    Then bind it fully.

  5. +15
    Nuakum BreastplateC 12 → S+ 58 to 69

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance13% a try
    2. 2Reroll MP→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Prayer of Concentration +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  6. +12
    Nuakum BootsD 0 → S+ 57 to 72

    66 on average

    1. 1Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack11%
    3. 3Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack8%
    4. 4Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+9 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase

    Then bind it fully.

  7. +15
    Nuakum GlovesA 26 → S+ 58 to 73

    63 on average

    1. 1Reroll Defense→ ideally Combat Speed11% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Critical Hit

    Then bind it fully.

  8. +15
    Nuakum HelmC 5 → S+ 59 to 70

    63 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +15
    Nuakum GreavesB 17 → S+ 60 to 67

    63 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  10. +15
    Enraged Kromede RingA 34 → S+ 55 to 71

    63 on average

    1. 1Reroll Block→ ideally Might or Precision15% a try
    2. 2Reroll Light of Regeneration +1→ ideally Might or Precision11%
    3. 3Reroll Healing Light +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  11. +15
    Nuakum CloakB 15 → S+ 67 to 74

    68 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Back Defense→ ideally Double Chance or Attack increase5%
    3. 3Reroll Immortal Veil +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack
    Fine+14
    Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. +3
    Bell of MagicS 42 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Bind or enchant

Can't reach S+

Already S+: Nuakum Guard, Chalice of Vigor, Mirror of Vigor.