Rerolls
How we plan
+12Up nextEnraged Kromede EarringsA 23 → S+ 59 to 6562 on average
- 1Reroll Evasion→ ideally Might, Attack or Move Speed28% a try
- 2Reroll Block→ ideally Might, Attack or Move Speed23%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Move Speed
- Good+14 to +15
- Accuracy Critical Hit Spirit Strike +1 Mental Focus +1 Element Unification +1
Then bind it fully.
+12Enraged Kromede EarringsB 16 → S+ 57 to 6661 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed30% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed26%
- 3Reroll Consecutive Countercurrent +1→ ideally Might, Precision, Attack or Move Speed20%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed
- Good+13 to +15
- Accuracy Critical Hit Spirit Strike +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+11Vakron GuardA 25 → S+ 56 to 5957 on average
- 1Reroll Back Attack→ ideally Precision, Combat Speed, Damage Boost or Multi-hit Chance26% a try
- 2Reroll Accuracy→ ideally Precision, Combat Speed, Damage Boost or Multi-hit Chance20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceA 33 → S+ 57 to 6461 on average
- 1Reroll Defense→ ideally Might, Attack or Precision24% a try
- 2Reroll Corrode +1→ ideally Might, Attack or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision
- Good+14 to +15
- Spirit Strike +1 Accuracy Mental Focus +1 Element Unification +1
- Fine+12
- Spirit Revitalization +1
Then bind it fully.
+12Enraged Kromede RingD 4 → S+ 59 to 6965 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack18% a try
- 2Reroll Defiance +1→ ideally Might, Precision or Attack14%
- 3Reroll MP→ ideally Might, Precision or Attack11%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
- Fine+14
- Cold Shock +1
Then bind it fully.
+12Enraged Kromede RingB 17 → S+ 57 to 6561 on average
- 1Reroll HP→ ideally Might, Precision or Attack16% a try
- 2Reroll MP→ ideally Might, Precision or Attack12%
- 3Reroll Summon: Water Spirit +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
Then bind it fully.
+11Nuakum BootsD 0 → S+ 61 to 6964 on average
- 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+12Nuakum GlovesD 1 → S+ 61 to 6965 on average
- 1Reroll Dexterity→ ideally Combat Speed, Perfect Chance or Attack15% a try
- 2Reroll MP→ ideally Combat Speed, Perfect Chance or Attack12%
- 3Reroll HP→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Corrode +1→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Perfect Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+12Nuakum PauldronsD 5 → S+ 62 to 6965 on average
- 1Reroll Status Effect Resist→ ideally Critical Damage Boost, Double Chance or Attack15% a try
- 2Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack12%
- 3Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack9%
- 4Reroll Accuracy→ ideally Critical Damage Boost, Double Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Critical Damage Boost Double Chance Attack
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
- Fine+13
- Element Unification +1
Then bind it fully.
+11Nuakum BreastplateC 10 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Spirit's Descent +1→ ideally Damage Boost, Attack or Perfect Chance9%
- 3Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Damage Boost Attack Perfect Chance
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 58 to 7263 on average
- 1Reroll Status Effect Resist→ ideally Attack increase or Double Chance13% a try
- 2Reroll Defense→ ideally Attack increase or Double Chance10%
- 3Reroll Evasion→ ideally Attack increase or Double Chance8%
- 4Reroll Spirit's Descent +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Double Chance
- Good+15 to +17
- Spirit Strike +1 Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+11Nuakum GreavesB 15 → S+ 61 to 6763 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Revitalization Contract +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +15
- Attack Mental Focus +1
Then bind it fully.
+12Nuakum HelmS 44 → S+ 62 to 6563 on average
- 1Reroll Defense→ ideally Double Chance or Attack7% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Double Chance Attack
- Good+16
- Mental Focus +1
Then bind it fully.
Arcana crafts
+1Bell of VigorA 26 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
+2Compass of VigorA 27 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Bind or enchant
Chalice of VigorA 30 → S+ 68Enchant it fully
Mirror of VigorA 27 → S+ 62Enchant it fully
Can't reach S+
+11Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Splendent Dark Dragon Lord Orb, Parchment of Magic.