kiskInstall

AsmodiansLv 45 SorcererIsraphelBYE

MiaDelarosa

115,357 CP
BGear
  1. +10
    Aulamus EarringsB 13 → S+ 57 to 59

    58 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23% a try
    2. 2Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed18%
    3. 3Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed

    Then bind it fully.

  2. +10
    Aulamus NecklaceD 2 → S+ 55 to 58

    57 on average

    1. 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision27% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision21%
    3. 3Reroll Absorb Essence +1→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision16%
    4. 4Reroll Defense→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Accuracy Critical Hit Might Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +10
    Vakron GlovesB 15 → S+ 55 to 67

    60 on average

    1. 1Reroll MP→ ideally Attack or Combat Speed17% a try
    2. 2Reroll Revitalization Contract +1→ ideally Attack or Combat Speed13%
    3. 3Reroll Cold Snap +1→ ideally Attack or Combat Speed10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Combat Speed
    Good+15
    Robe of Flame +1
    Fine+11 to +13
    Critical Hit Accuracy

    Then bind it fully.

  4. +10
    Enraged Kromede EarringsA 26 → S+ 58 to 59

    58 on average

    1. 1Reroll Absorb Essence +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed16% a try
    2. 2Reroll Robe of Earth +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Accuracy Critical Hit Move Speed

    Then bind it fully.

  5. +10
    Vakron BootsB 15 → S+ 55 to 67

    59 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance17% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack or Perfect Chance13%
    3. 3Reroll Natural MP Regen→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+10 to +13
    Critical Hit Accuracy

    Then bind it fully.

  6. +10
    Vakron GreavesB 17 → S+ 56 to 67

    58 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Evasion→ ideally Attack increase, Damage Tolerance or Perfect Chance9%
    3. 3Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  7. +5
    Bakarma BreastplateC 12 → S+ 56 to 58

    57 on average

    1. 1Reroll Dexterity→ ideally Attack, Damage Boost or Robe of Flame +110% a try
    2. 2Reroll Willpower→ ideally Attack, Damage Boost or Robe of Flame +17%
    3. 3Reroll Back Defense→ ideally Attack, Damage Boost or Robe of Flame +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Robe of Flame +1
    Good+14
    Perfect Chance

    Then bind it fully.

  8. +10
    Vakron CloakC 5 → S+ 62 to 65

    62 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Robe of Earth +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  9. +10
    Vakron HelmC 12 → S+ 61 to 64

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Vitality Evaporation +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1

    Then bind it fully.

  10. +5
    Spectral PauldronsA 27 → S+ 56

    56 on average

    1. 1Reroll Defense→ ideally Attack or Double Chance5% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack or Double Chance1%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Double Chance

    Then bind it fully.

Arcana crafts

  1. Compass of VigorC 10 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  2. Mirror of VigorB 14 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
  3. Bell of VigorB 15 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Bind or enchant

Can't reach S+