Rerolls
How we plan
+10Up nextEnraged Kromede EarringsD 1 → S+ 55 to 6661 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy32% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy27%
- 3Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy20%
- 4Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede NecklaceD 1 → S+ 59 to 6561 on average
- 1Reroll Evasion→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy26% a try
- 2Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy21%
- 3Reroll Heal Block +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy16%
- 4Reroll Defense→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Precision Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Enraged Kromede RingA 25 → S+ 55 to 6861 on average
- 1Reroll HP→ ideally Precision19% a try
- 2Reroll Critical Hit→ ideally Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Precision
- Good+16
- Attack
- Fine+11 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+10Aulamus EarringsC 12 → S+ 56 to 6259 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack or Move Speed20% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed16%
- 3Reroll Heal Block +1→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 58 to 7164 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance18% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Enraged Kromede RingS 41 → S+ 58 to 6560 on average
- 1Reroll HP→ ideally Might or Precision10% a try
Reroll it until it lands one of these:
- Best+20 to +21
- Might Precision
- Fine+14
- Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Nuakum PauldronsB 16 → S+ 58 to 7162 on average
- 1Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack15% a try
- 2Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack11%
- 3Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum GlovesB 15 → S+ 56 to 7362 on average
- 1Reroll MP→ ideally Combat Speed or Attack14% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed or Attack10%
- 3Reroll Survival Willpower +1→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 60 to 7164 on average
- 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 57 to 7266 on average
- 1Reroll Perfect Resist→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll Survival Willpower +1→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+10Nuakum HelmD 3 → S+ 59 to 7063 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Heal Block +1→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Radiant Benediction +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 67 to 7469 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase11% a try
- 2Reroll Evasion→ ideally Double Chance or Attack increase8%
- 3Reroll HP→ ideally Double Chance or Attack increase5%
- 4Reroll Heal Block +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Compass of VigorA 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bind or enchant
+15Nuakum GuardS 51 → S+ 63Bind it fully
+1Chalice of MagicS 41 → S+ 70Enchant it fully
+2Bell of MagicS 46 → S+ 72Enchant it fully
+3Mirror of VigorS 46 → S+ 61Enchant it fully
Can't reach S+
+15Enraged Kromede WarhammerS 38Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.