Rerolls
How we plan
+10Up nextEnraged Kromede EarringsD 0 → S+ 57 to 6862 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed37% a try
- 2Reroll Block→ ideally Might, Precision, Attack or Move Speed31%
- 3Reroll Defense→ ideally Might, Precision, Attack or Move Speed25%
- 4Reroll HP→ ideally Might, Precision, Attack or Move Speed21%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed
- Good+13 to +15
- Accuracy Critical Hit Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+10Nuakum GuardB 13 → S+ 60 to 6361 on average
- 1Reroll Back Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might or Precision29% a try
- 2Reroll Block→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might or Precision23%
- 3Reroll Summon: Water Spirit +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Might Precision
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceB 13 → S+ 57 to 6461 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed, Attack or Precision27% a try
- 2Reroll MP→ ideally Might, Combat Speed, Attack or Precision22%
- 3Reroll HP→ ideally Might, Combat Speed, Attack or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14 to +15
- Spirit Strike +1 Mental Focus +1 Critical Hit Element Unification +1
Then bind it fully.
+10Enraged Kromede EarringsA 34 → S+ 60 to 6462 on average
- 1Reroll Evasion→ ideally Might, Precision or Move Speed16% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Move Speed
- Good+13 to +15
- Spirit Strike +1 Mental Focus +1 Element Unification +1 Spirit Revitalization +1
Then bind it fully.
+10Enraged Kromede RingB 15 → S+ 59 to 6864 on average
- 1Reroll Block→ ideally Might, Precision or Attack17% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack12%
- 3Reroll HP→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Combustion +1
- Fine+14
- Cold Shock +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 59 to 6562 on average
- 1Reroll Evasion→ ideally Might, Precision, Elemental Fusion +1 or Combustion +118% a try
- 2Reroll Rapid Scattershot +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +114%
- 3Reroll Defense→ ideally Might, Precision, Elemental Fusion +1 or Combustion +111%
- 4Reroll Natural MP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Vakron GlovesB 14 → S+ 60 to 6663 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack, Spirit Strike +1 or Mental Focus +113% a try
- 2Reroll Front Defense→ ideally Combat Speed, Attack, Spirit Strike +1 or Mental Focus +110%
- 3Reroll Spirit's Descent +1→ ideally Combat Speed, Attack, Spirit Strike +1 or Mental Focus +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Front Defense→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +115% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +112%
- 3Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +19%
- 4Reroll Spirit's Descent +1→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Vakron BootsD 2 → S+ 60 to 6562 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +115% a try
- 2Reroll Back Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +112%
- 3Reroll MP→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +19%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Spirit Strike +1 Attack Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Bakarma BreastplateD 1 → S+ 58 to 6160 on average
- 1Reroll Double Resist→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance14% a try
- 2Reroll Dexterity→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance9%
- 4Reroll Status Effect Resist→ ideally Spirit Strike +1, Attack, Damage Boost, Mental Focus +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Spirit Strike +1 Attack Damage Boost Mental Focus +1 Perfect Chance
- Good+13
- Element Unification +1
Then bind it fully.
+10Nuakum CloakC 10 → S+ 58 to 6661 on average
- 1Reroll Dexterity→ ideally Attack increase or Double Chance11% a try
- 2Reroll Block→ ideally Attack increase or Double Chance8%
- 3Reroll Natural MP Regen→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Double Chance
- Good+15 to +17
- Spirit Strike +1 Mental Focus +1 Attack
Then bind it fully.
+10Vakron GreavesB 15 → S+ 59 to 6260 on average
- 1Reroll Evasion→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +111% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +18%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Spirit Strike +1
- Good+14
- Attack
Then bind it fully.
+10Vakron HelmB 17 → S+ 59 to 6561 on average
- 1Reroll Dexterity→ ideally Attack increase, Double Chance or Spirit Strike +111% a try
- 2Reroll HP→ ideally Attack increase, Double Chance or Spirit Strike +18%
- 3Reroll Accuracy→ ideally Attack increase, Double Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1
- Good+15
- Attack
- Fine+12
- Element Unification +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorB 19 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Mirror of VigorC 11 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
Bind or enchant
+2Parchment of VigorS 45 → S+ 63Enchant it fully
Bell of VigorS 36 → S+ 82Enchant it fully
Can't reach S+
+10Enraged Kromede JewelD 0Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+5Liberator BraceletD 0Its lines are fixed.
Already S+: Compass of Magic.