kiskInstall

AsmodiansLv 45 AssassinIsraphelShugoFriends

Stabbayute

151,603 CP
AGear
  1. +10
    Aulamus EarringsD 0 → S+ 56 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Attack, Precision or Move Speed24% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed20%
    3. 3Reroll MP→ ideally Might, Attack, Precision or Move Speed15%
    4. 4Reroll HP→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  2. +10
    Aulamus EarringsB 18 → S+ 58 to 66

    61 on average

    1. 1Reroll Block→ ideally Attack, Precision or Move Speed25% a try
    2. 2Reroll HP→ ideally Attack, Precision or Move Speed20%
    3. 3Reroll Ambush Stance +1→ ideally Attack, Precision or Move Speed16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
    Fine+12
    Critical Hit

    Then bind it fully.

  3. +10
    Nuakum PauldronsD 1 → S+ 57 to 69

    63 on average

    1. 1Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack17% a try
    2. 2Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack14%
    3. 3Reroll Heightened Sixth Sense +1→ ideally Critical Damage Boost, Double Chance or Attack11%
    4. 4Reroll Accuracy→ ideally Critical Damage Boost, Double Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  4. +11
    Aulamus RingC 6 → S+ 59 to 65

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision or Attack15%
    3. 3Reroll Block→ ideally Might, Precision or Attack11%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  5. +10
    Nuakum BreastplateB 16 → S+ 61 to 69

    64 on average

    1. 1Reroll Front Defense→ ideally Damage Boost or Perfect Chance13% a try
    2. 2Reroll Natural HP Regen→ ideally Damage Boost or Perfect Chance11%
    3. 3Reroll Revitalization Contract +1→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1
    Fine+13
    Impact Hit +1

    Then bind it fully.

  6. +10
    Nuakum GlovesB 19 → S+ 56 to 69

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Revitalization Contract +1→ ideally Attack or Perfect Chance11%
    3. 3Reroll Critical Hit→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1
    Fine+10
    Impact Hit +1

    Then bind it fully.

  7. +10
    Enraged Kromede NecklaceA 31 → S+ 56 to 60

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision14% a try
    2. 2Reroll Accuracy→ ideally Might, Combat Speed, Attack or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Combat Speed Attack Precision
    Good+14
    Assault Stance +1

    Then bind it fully.

  8. +10
    Enraged Kromede RingC 10 → S+ 56 to 64

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Attack or Precision15% a try
    2. 2Reroll Block→ ideally Might, Attack or Precision10%
    3. 3Reroll Accuracy→ ideally Might, Attack or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack Precision
    Good+15
    Quick Slice +1 Insignia Explosion +1

    Then bind it fully.

  9. +11
    Nuakum GreavesB 16 → S+ 55 to 68

    61 on average

    1. 1Reroll Willpower→ ideally Attack increase, Perfect Chance or Attack13% a try
    2. 2Reroll Block→ ideally Attack increase, Perfect Chance or Attack10%
    3. 3Reroll Critical Hit→ ideally Attack increase, Perfect Chance or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack increase Perfect Chance Attack
    Good+14
    Rear Smite +1 Assault Stance +1
    Fine+10
    Exploit Weakness +1

    Then bind it fully.

  10. +10
    Nuakum BootsB 13 → S+ 60 to 69

    65 on average

    1. 1Reroll Willpower→ ideally Move Speed or Perfect Chance11% a try
    2. 2Reroll Block→ ideally Move Speed or Perfect Chance9%
    3. 3Reroll MP→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15
    Rear Smite +1 Assault Stance +1
    Fine+13
    Exploit Weakness +1

    Then bind it fully.

  11. +11
    Nuakum HelmD 0 → S+ 61 to 69

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Double Chance or Attack13% a try
    2. 2Reroll MP→ ideally Attack increase, Double Chance or Attack10%
    3. 3Reroll Apply Poison +1→ ideally Attack increase, Double Chance or Attack8%
    4. 4Reroll Accuracy→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Double Chance Attack
    Good+15
    Rear Smite +1 Assault Stance +1
    Fine+13
    Exploit Weakness +1

    Then bind it fully.

  12. +10
    Nuakum CloakD 0 → S+ 58 to 70

    63 on average

    1. 1Reroll Dexterity→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll Front Defense→ ideally Attack increase or Double Chance10%
    3. 3Reroll Revitalization Contract +1→ ideally Attack increase or Double Chance7%
    4. 4Reroll Ambush Stance +1→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Attack increase Double Chance
    Good+15 to +16
    Rear Smite +1 Assault Stance +1 Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Compass of Vigor, Mirror of Vigor.