kiskInstall

AsmodiansLv 45 ClericIsraphelCultists

kkamagwi

102,911 CP
CGear
  1. +11
    Aulamus RingD 0 → S+ 55 to 67

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision21% a try
    2. 2Reroll MP→ ideally Might or Precision16%
    3. 3Reroll Block→ ideally Might or Precision12%
    4. 4Reroll HP→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  2. +11
    Aulamus NecklaceB 20 → S+ 55 to 59

    57 on average

    1. 1Reroll HP→ ideally Combat Speed, Might, Critical Hit or Accuracy18% a try
    2. 2Reroll Radiant Benediction +1→ ideally Combat Speed, Might, Critical Hit or Accuracy12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Might Critical Hit Accuracy
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  3. +11
    Aulamus RingC 9 → S+ 55 to 67

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
    2. 2Reroll Flight Power→ ideally Might or Precision12%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1

    Then bind it fully.

  4. +11
    Vakron BreastplateB 16 → S+ 55 to 67

    60 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance14% a try
    2. 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  5. +10
    Nuakum HelmD 1 → S+ 59 to 70

    63 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  6. +11
    Vakron BootsD 0 → S+ 64 to 68

    66 on average

    1. 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance13% a try
    2. 2Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance10%
    3. 3Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance7%
    4. 4Reroll MP→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. +12
    Vakron GlovesB 15 → S+ 65 to 69

    66 on average

    1. 1Reroll Dexterity→ ideally Combat Speed or Attack10% a try
    2. 2Reroll Evasion→ ideally Combat Speed or Attack7%
    3. 3Reroll Critical Hit Resist→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1

    Then bind it fully.

  8. +11
    Vakron PauldronsB 19 → S+ 57 to 67

    61 on average

    1. 1Reroll Dexterity→ ideally Critical Damage Boost or Double Chance13% a try
    2. 2Reroll Survival Willpower +1→ ideally Critical Damage Boost or Double Chance9%
    3. 3Reroll Defense increase→ ideally Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  9. +12
    Vakron CloakD 0 → S+ 65 to 70

    66 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Block→ ideally Double Chance or Attack increase5%
    4. 4Reroll MP→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +11
    Bakarma GreavesD 0 → S+ 57 to 59

    57 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
    4. 4Reroll Prayer of Concentration +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. Compass of MagicB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  2. Chalice of VigorC 12 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  3. Mirror of VigorB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  4. Bell of VigorD 1 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  5. Parchment of MagicB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1

Can't reach S+