Rerolls
How we plan
+15Up nextNuakum GuardS 43 → S+ 61 to 6362 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Damage Boost or Precision20% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Weapon Damage Boost Damage Boost Precision
- Good+14
- Attack
Then bind it fully.
+12Enraged Kromede EarringsA 24 → S+ 57 to 6662 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Accuracy or Move Speed21% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Accuracy or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+12
- Hunter's Soul +1
Then bind it fully.
+14Enraged Kromede NecklaceA 25 → S+ 57 to 6160 on average
- 1Reroll Block→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy20% a try
- 2Reroll Wind Vigor +1→ ideally Critical Hit, Might, Combat Speed, Precision or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Precision Accuracy
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum PauldronsB 16 → S+ 57 to 6962 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack19% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack15%
- 3Reroll Rooting Eye +1→ ideally Double Chance or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Enraged Kromede RingA 34 → S+ 56 to 6258 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision12% a try
Reroll it until it lands one of these:
- Best+19
- Might Precision
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+13Enraged Kromede EarringsA 33 → S+ 57 to 6260 on average
- 1Reroll Wind Vigor +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed18% a try
- 2Reroll Concentrated Fire +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum BreastplateA 29 → S+ 60 to 6963 on average
- 1Reroll Back Defense→ ideally Attack or Perfect Chance14% a try
- 2Reroll MP→ ideally Attack or Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Enraged Kromede RingA 23 → S+ 55 to 7163 on average
- 1Reroll Marking Shot +1→ ideally Might, Precision or Attack17% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack14%
- 3Reroll Burst Arrow +1→ ideally Might, Precision or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Nuakum BootsB 18 → S+ 61 to 6964 on average
- 1Reroll Evasion→ ideally Attack or Perfect Chance14% a try
- 2Reroll Block→ ideally Attack or Perfect Chance11%
- 3Reroll MP→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+11Nuakum GlovesB 20 → S+ 61 to 6965 on average
- 1Reroll HP→ ideally Attack or Perfect Chance14% a try
- 2Reroll Rooting Eye +1→ ideally Attack or Perfect Chance10%
- 3Reroll Defense increase→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakA 33 → S+ 58 to 7664 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance12% a try
- 2Reroll MP→ ideally Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance
- Good+18
- Attack
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Nuakum HelmC 10 → S+ 59 to 6862 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Wind Vigor +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum GreavesB 17 → S+ 62 to 6964 on average
- 1Reroll Constitution→ ideally Attack increase, Attack or Perfect Chance10% a try
- 2Reroll Evasion→ ideally Attack increase, Attack or Perfect Chance8%
- 3Reroll Rooting Eye +1→ ideally Attack increase, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Attack Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
+2Compass of MagicB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Bind or enchant
+15Aulamus BowS 53 → S+ 58Bind it fully
+1Chalice of VigorS 42 → S+ 73Enchant it fully
+2Parchment of VigorS 47 → S+ 64Enchant it fully
+2Bell of VigorS 38 → S+ 59Enchant it fully
+2Mirror of VigorS 51 → S+ 78Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.