Rerolls
How we plan
+14Up nextNuakum GuardA 28 → S+ 60 to 6362 on average
- 1Reroll Critical Attack→ ideally Combat Speed, Multi-hit Chance, Might or Precision29% a try
- 2Reroll Accuracy→ ideally Combat Speed, Multi-hit Chance, Might or Precision23%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Multi-hit Chance Might Precision
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsD 2 → S+ 56 to 6259 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit27% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit21%
- 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
- 4Reroll Radiant Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsA 23 → S+ 56 to 5857 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed17% a try
- 2Reroll Defense→ ideally Might, Precision, Attack or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy
Then bind it fully.
+10Aulamus NecklaceD 0 → S+ 57 to 5957 on average
- 1Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy26% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
- 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy14%
- 4Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+10Enraged Kromede RingB 16 → S+ 55 to 7163 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision17% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
- 3Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Bolt +1
Then bind it fully.
+10Nuakum PauldronsD 0 → S+ 58 to 7163 on average
- 1Reroll Endurance Penetration→ ideally Critical Damage Boost, Double Chance or Attack17% a try
- 2Reroll Status Effect Resist→ ideally Critical Damage Boost, Double Chance or Attack14%
- 3Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack10%
- 4Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum BreastplateD 3 → S+ 58 to 7164 on average
- 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Healing Enhancement +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+15Nuakum GlovesB 18 → S+ 59 to 7365 on average
- 1Reroll Critical Hit Resist→ ideally Attack or Perfect Chance14% a try
- 2Reroll Natural HP Regen→ ideally Attack or Perfect Chance10%
- 3Reroll Radiant Benediction +1→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Attack Perfect Chance
- Good+15
- Earth's Grace +1
- Fine+9 to +15
- Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum BootsD 2 → S+ 57 to 7266 on average
- 1Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll HP→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll Regeneration→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+10Nuakum HelmD 1 → S+ 59 to 7063 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Aulamus RingB 21 → S+ 55 to 6760 on average
- 1Reroll Block→ ideally Might or Precision14% a try
- 2Reroll Accuracy→ ideally Might or Precision11%
- 3Reroll Light of Regeneration +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+15Nuakum CloakB 18 → S+ 57 to 7465 on average
- 1Reroll Status Effect Resist→ ideally Attack increase12% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase9%
- 3Reroll Critical Hit Resist→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Attack increase
- Good+18
- Attack
- Fine+8 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Damage Tolerance
Then bind it fully.
+10Nuakum GreavesB 18 → S+ 61 to 7164 on average
- 1Reroll Evasion→ ideally Attack increase, Attack or Perfect Chance11% a try
- 2Reroll MP→ ideally Attack increase, Attack or Perfect Chance8%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 12 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Compass of MagicB 20 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bell of VigorB 20 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Parchment of VigorB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bind or enchant
Mirror of VigorA 29 → S+ 66Enchant it fully
Can't reach S+
+15Enraged Kromede WarhammerS 41Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.