kiskInstall

ElyosLv 45 SorcererKaisinelTheFallen

Jazpur

113,928 CP
CGear
  1. +11
    Aulamus SpellbookD 0 → S+ 56 to 59

    57 on average

    1. 1Reroll Block→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance32% a try
    2. 2Reroll Ice Chain +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance27%
    3. 3Reroll Frost +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance22%
    4. 4Reroll Defiance +1→ ideally Might, Precision, Combat Speed, Damage Boost, Weapon Damage Boost or Multi-hit Chance18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Combat Speed Damage Boost Weapon Damage Boost Multi-hit Chance
    Good+13
    Attack

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsC 12 → S+ 56 to 58

    57 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed25% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed18%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Critical Hit Move Speed

    Then bind it fully.

  3. +10
    Aulamus RingD 1 → S+ 56 to 66

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision24% a try
    2. 2Reroll MP→ ideally Might or Precision19%
    3. 3Reroll Defense→ ideally Might or Precision15%
    4. 4Reroll Critical Hit→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingB 15 → S+ 56 to 70

    62 on average

    1. 1Reroll Flight Power→ ideally Might or Precision20% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision16%
    3. 3Reroll Critical Hit→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Firestorm +1

    Then bind it fully.

  5. +10
    Enraged Kromede NecklaceC 8 → S+ 60 to 64

    62 on average

    1. 1Reroll MP→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision27% a try
    2. 2Reroll Critical Hit Resist→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision21%
    3. 3Reroll Defense→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision16%
    4. 4Reroll Robe of Cold +1→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Accuracy Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +10
    Aulamus EarringsB 15 → S+ 57 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
    3. 3Reroll Robe of Earth +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
    4. 4Reroll Robe of Cold +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  7. +10
    Nuakum PauldronsB 13 → S+ 55 to 69

    62 on average

    1. 1Reroll MP→ ideally Double Chance or Critical Damage Boost16% a try
    2. 2Reroll Cold Snap +1→ ideally Double Chance or Critical Damage Boost12%
    3. 3Reroll Grace of Enhancement +1→ ideally Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+10 to +13
    Accuracy Defense increase

    Then bind it fully.

  8. +10
    Nuakum BreastplateA 28 → S+ 57 to 69

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost or Perfect Chance14% a try
    2. 2Reroll Robe of Earth +1→ ideally Damage Boost or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Perfect Chance
    Good+14
    Critical Hit
    Fine+11 to +14
    Accuracy Defense increase

    Then bind it fully.

  9. +10
    Vakron GlovesC 10 → S+ 55 to 65

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Perfect Chance14% a try
    2. 2Reroll Grace of Resistance +1→ ideally Attack, Combat Speed or Perfect Chance11%
    3. 3Reroll Robe of Earth +1→ ideally Attack, Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11
    Accuracy

    Then bind it fully.

  10. +10
    Bakarma BootsD 2 → S+ 58 to 63

    59 on average

    1. 1Reroll Willpower→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance14% a try
    2. 2Reroll HP→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance11%
    3. 3Reroll Revitalization Contract +1→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance7%
    4. 4Reroll Robe of Cold +1→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Move Speed Robe of Flame +1 Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  11. +10
    Vakron GreavesB 16 → S+ 56 to 67

    58 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance9%
    3. 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  12. +10
    Vakron CloakD 0 → S+ 55 to 58

    56 on average

    1. 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack9% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack6%
    3. 3Reroll MP→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  13. +10
    Vakron HelmD 0 → S+ 61 to 66

    62 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Cold Snap +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1
    Fine+12
    Incoming Heal

    Then bind it fully.

Arcana crafts

  1. +1
    Compass of VigorD 4 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  2. +1
    Bell of MagicA 27 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  3. +1
    Chalice of MagicA 29 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  4. +1
    Mirror of MagicA 31 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1

Bind or enchant

Can't reach S+