Rerolls
How we plan
+10Up nextVakron GuardD 0 → S+ 55 to 5956 on average
- 1Reroll Critical Hit→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision36% a try
- 2Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision30%
- 3Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision24%
- 4Reroll Ruinous Blow +1→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance Precision
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsB 14 → S+ 55 to 6460 on average
- 1Reroll MP→ ideally Might, Attack, Precision or Move Speed21% a try
- 2Reroll HP→ ideally Might, Attack, Precision or Move Speed16%
- 3Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Gartua NecklaceB 18 → S+ 57 to 6259 on average
- 1Reroll Defense→ ideally Combat Speed, Might or Precision17% a try
- 2Reroll HP→ ideally Combat Speed, Might or Precision14%
- 3Reroll Block→ ideally Combat Speed, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Gartua BreastplateB 14 → S+ 55 to 6560 on average
- 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll HP→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Gartua PauldronsB 14 → S+ 56 to 6560 on average
- 1Reroll Willpower→ ideally Attack, Double Chance or Critical Damage Boost14% a try
- 2Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost12%
- 3Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 58 to 6762 on average
- 1Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll HP→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Aulamus EarringsA 22 → S+ 55 to 5756 on average
- 1Reroll HP→ ideally Might, Attack, Precision or Move Speed12% a try
- 2Reroll Block→ ideally Might, Attack, Precision or Move Speed7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
Then bind it fully.
+10Vakron BootsC 10 → S+ 58 to 6762 on average
- 1Reroll Defense→ ideally Move Speed or Perfect Chance11% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance9%
- 3Reroll Front Defense→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 57 to 6660 on average
- 1Reroll Perfect Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Destructive Impulse +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+10Vakron GreavesC 11 → S+ 57 to 6460 on average
- 1Reroll Defense→ ideally Attack increase or Perfect Chance10% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase or Perfect Chance7%
- 3Reroll Accuracy→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Bakarma CloakC 12 → S+ 58 to 6158 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +17% a try
- 2Reroll Survival Stance +1→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
- 3Reroll Critical Damage Tolerance→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
Then bind it fully.
Arcana crafts
Parchment of VigorB 19 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Compass of MagicA 25 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Bell of MagicA 26 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Bind or enchant
Chalice of VigorS 36 → S+ 80Enchant it fully
Mirror of VigorA 34 → S+ 68Enchant it fully
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
+5Liberator RingD 0Its lines are fixed.
Wind Forest RingD 2Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.