kiskInstall

AsmodiansLv 45 ClericLumielAlune

MrSuinkabes

89,493 CP
BGear
  1. +10
    Aulamus EarringsB 15 → S+ 56 to 61

    58 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Critical Hit21% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceD 1 → S+ 57 to 59

    57 on average

    1. 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy24% a try
    2. 2Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
    3. 3Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy14%
    4. 4Reroll Defense→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit Accuracy

    Then bind it fully.

  3. +10
    Aulamus RingD 0 → S+ 55 to 67

    61 on average

    1. 1Reroll MP→ ideally Might or Precision20% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision15%
    3. 3Reroll Chain of Torment +1→ ideally Might or Precision11%
    4. 4Reroll HP→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  4. +10
    Aulamus RingD 0 → S+ 55 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Might or Precision18% a try
    2. 2Reroll Defiance +1→ ideally Might or Precision14%
    3. 3Reroll Defense→ ideally Might or Precision11%
    4. 4Reroll Natural HP Regen→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +10
    Nuakum BreastplateA 29 → S+ 57 to 67

    62 on average

    1. 1Reroll Block→ ideally Damage Boost or Perfect Chance9% a try
    2. 2Reroll MP→ ideally Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Perfect Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  6. +10
    Gartua GlovesB 18 → S+ 65 to 69

    67 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed or Attack11% a try
    2. 2Reroll HP→ ideally Combat Speed or Attack8%
    3. 3Reroll Healing Enhancement +1→ ideally Combat Speed or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15
    Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  7. +10
    Vakron GreavesC 6 → S+ 57 to 65

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  8. +10
    Vakron BootsD 2 → S+ 64 to 68

    66 on average

    1. 1Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance13% a try
    2. 2Reroll MP→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance7%
    4. 4Reroll Healing Enhancement +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +10
    Vakron HelmB 16 → S+ 56 to 64

    58 on average

    1. 1Reroll MP→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Endurance→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Incoming Heal

    Then bind it fully.

  10. +10
    Bakarma PauldronsB 21 → S+ 59 to 62

    61 on average

    1. 1Reroll Endurance Penetration→ ideally Attack, Double Chance or Critical Damage Boost9% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack, Double Chance or Critical Damage Boost7%
    3. 3Reroll Accuracy→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  11. +10
    Dartan CloakA 29 → S+ 60 to 63

    61 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack increase4% a try
    2. 2Reroll Heal Block +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase
    Good+14
    Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. +2
    Parchment of MagicB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  3. +2
    Bell of VigorB 21 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  4. +2
    Mirror of MagicA 29 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  5. +2
    Compass of MagicA 32 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Can't reach S+