Rerolls
How we plan
+10Up nextBerk RingC 9 → S+ 57 to 6761 on average
- 1Reroll Natural MP Regen→ ideally Might20% a try
- 2Reroll Debilitating Mark +1→ ideally Might16%
- 3Reroll HP→ ideally Might13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might
- Fine+11 to +14
- Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+10Vakron PauldronsA 31 → S+ 57 to 6761 on average
- 1Reroll Dexterity→ ideally Attack or Double Chance11% a try
- 2Reroll Willpower→ ideally Attack or Double Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Double Chance
- Good+14
- Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Gartua NecklaceB 20 → S+ 55 to 5756 on average
- 1Reroll Heal Block +1→ ideally Combat Speed, Attack, Might, Precision or Critical Hit17% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision or Critical Hit12%
- 3Reroll Healing Enhancement +1→ ideally Combat Speed, Attack, Might, Precision or Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit
Then bind it fully.
+10Vakron GlovesC 10 → S+ 56 to 6961 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed13% a try
- 2Reroll Dexterity→ ideally Combat Speed10%
- 3Reroll Willpower→ ideally Combat Speed7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
- Fine+8
- Critical Hit
Then bind it fully.
Nuakum CloakB 20 → S+ 57 to 7465 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase12% a try
- 2Reroll Natural HP Regen→ ideally Attack increase9%
- 3Reroll Accuracy→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Attack increase
- Good+18
- Attack
- Fine+8 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Damage Tolerance
Then bind it fully.
+10Vakron BreastplateA 25 → S+ 55 to 6258 on average
- 1Reroll Double Resist→ ideally Damage Boost or Perfect Chance8% a try
- 2Reroll Radiant Benediction +1→ ideally Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron BootsB 16 → S+ 55 to 6863 on average
- 1Reroll Willpower→ ideally Move Speed or Perfect Chance10% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance8%
- 3Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+9
- Defense increase
Then bind it fully.
+10Berk EarringsC 7 → S+ 56 to 5756 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack18% a try
- 2Reroll Intelligence→ ideally Might, Precision or Attack12%
- 3Reroll Block→ ideally Might, Precision or Attack8%
- 4Reroll Warm Benediction +1→ ideally Might, Precision or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
- Good+13
- Move Speed Critical Hit
Then bind it fully.
+10Berk EarringsC 10 → S+ 56 to 5756 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack13% a try
- 2Reroll MP→ ideally Might, Precision or Attack8%
- 3Reroll Block→ ideally Might, Precision or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
- Good+13
- Move Speed
Then bind it fully.
+10Gartua GreavesA 25 → S+ 57 to 6260 on average
- 1Reroll Heal Block +1→ ideally Attack increase, Damage Tolerance or Perfect Chance7% a try
- 2Reroll Immortal Veil +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+5Bakarma HelmB 20 → S+ 56 to 5957 on average
- 1Reroll Perfect Resist→ ideally Double Chance or Attack increase4% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Double Chance Attack increase
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Compass of VigorD 0 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Mirror of VigorB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Bell of VigorB 20 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Parchment of MagicA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bind or enchant
Chalice of VigorA 30 → S+ 68Enchant it fully
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Wind Forest RingB 14Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.